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  #1  
Old June 7th, 2003, 11:28 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

Oleg caught file name errors on two of the ships ["pulps" instead of "pulp"], so I fixed that and here's the corrected zip.

1055021044.zip

I started working on the "Speech" file, but there are so many lines, and I wasn't sure how I wanted to go with it, so I gave up after changing all occurences of "senates" or "councils" or "regents" or whatever to "Constituent Assembly," which is what I decided to call the Duke's council. If I have time, I'll do some more work on the speech file before we leave the country.

I also intended to make a design name file, but, again, I'm not sure how I want to handle it. I thought of using the names of all the pulp magazines I could find, but that would only amount to a few dozen, and many of them wouldn't be SF pulps, but, instead, magazines like "Railroad Stories," "Six-Gun Western," "Film Fun," and "Love Stories."
I may still do this, and throw in the name of some of the pulp SF authors and characters from some of the stories. If, and when, I do, I'll post it here. Maybe I can do some work on it tonight. At any rate, for now, I've set the "emp" files to use "ravager.txt.," which, actually, has some names that sound like the kind of names you might find for a spaceship un a pulp story.

[ June 07, 2003, 23:03: Message edited by: Hrothgar ]
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  #2  
Old June 8th, 2003, 03:49 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

Here's a pulp.txt file for my race--390 names, mostly the names of all the pulp magazines I could come up with, plus a few dozen authors and artists whose work appeared in the pulps.

1055036835.txt
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  #3  
Old June 9th, 2003, 05:16 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

Data files for B5 Gold:

1055128545.zip
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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  #4  
Old June 9th, 2003, 08:10 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

Here's the complete, updated Version of the Pulp race. I slightly revised the speech file, and included the pulp.txt file of design names.

Thanks to everyone who has commented on the race. If anyone has any problems with it, let me know and I'll try to address them.

If I have time, I'll try to come up with a neo-standard Version.

1055182154.zip
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Old June 9th, 2003, 11:00 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

Should have known I'd forget something. Here's a credits.txt file. Although it took quite a bit of work for me to make this race, that's just a fraction of the work of the artists whose pictures I used for the ship set. Plus, I used previously existing AI files as the starting points for mine. Now that the race has "gone public," this info should be included. I'd appreciate it if those who have downloaded the race would stick the credits.txt in the folder:

1055191582.txt

And, if you haven't downloaded the race yet, here's the complete file, including the above credits.txt

1055192306.zip
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  #6  
Old June 15th, 2003, 05:31 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

Latest Version of the B5 MOD Gold.

B5 Gold "Main" files:

1055690978.zip

B5 Mod Race AI:

1055720287.zip

[ June 16, 2003, 00:39: Message edited by: pathfinder ]
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  #7  
Old June 21st, 2003, 12:04 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

Here's Version 1.1 of the Nu'Wam Partnership Shipset:

1056146574.ZIP

ADDED: 3000 & 5000 Racial Point Empire files, adding to the existing 2000 Racial Point file.
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The Psycho Trapper Shipset: (Download) & (Preview)
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