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Old April 5th, 2004, 04:49 PM

ace joh ace joh is offline
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Default Re: EditPad Pro

Been a while, decided to get back at modding and already have some more problems (I can feel this project's gonna be long and painful )
Anyway :
*Is there a good way to prevent ammo from stacking (they are the same class, but have different effects, eg. AP, HE, HEAT, sabot, ...), or alternatively make a weapon able to use multiple ammo classes?
Right now, if I would have sabot ammo, and pick up AP, the AP would become sabot.

*can the ammo class itself change the maximum range? I tried this, but so far only the range of the 'bow' was used.

those are the ones that spring to mind right now. Thanks.
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