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April 11th, 2001, 05:31 PM
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Second Lieutenant
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Join Date: Mar 2001
Location: Netherlands
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Re: Should large mines be counted as three mines for sweepers?
well, not completely, you ( me really ) still don't use the larger mines.
maybe they can be put in different tech trees
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April 11th, 2001, 05:48 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: Should large mines be counted as three mines for sweepers?
Shrinking the warhead somewhat, and requiring mines to use small sensors might help. You'd only need one set of sensors for a large mine, so you could get more bang for the kt. One could also considerably lower the per-sector mine limits...
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-- The thing that goes bump in the night
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April 11th, 2001, 06:38 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
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Re: Should large mines be counted as three mines for sweepers?
quote: Originally posted by Daynarr:
Nitram Draw and rdouglass, you have it wrong. The damage done is not per mine but per warhead.
Boy, I was involved in many of those previous threads and I STILL got it wrong. I HAD thought it was per mine and not per Warhead...
Well, I guess that Organic Armor III IS impervious to mines then - TOTALLY IMPERVIOUS. That seems to throw a balance off somewhere in the racial tech area IMO. Besides, I no longer use mines against AI - seems too unfair against the AI (OK - go ahead and flame now..  )
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April 11th, 2001, 06:55 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
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Re: Should large mines be counted as three mines for sweepers?
It is kind of unfair to use mines against. against a human though it is a different story.
I think that no one component should be 100% effective against mines. That is one of the beauties of this game, there are no guarantees.
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April 11th, 2001, 10:03 PM
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Captain
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Join Date: Sep 2000
Location: USA
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Re: Should large mines be counted as three mines for sweepers?
Can anyone verify rdouglass's assertion that organic armor III is totally impervious to all mines?
If that's true, then I agree with him -- that's unbalancing.
[This message has been edited by dmm (edited 11 April 2001).]
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April 11th, 2001, 11:23 PM
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Corporal
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Join Date: Dec 2000
Location: Irving,tx,usa
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Re: Should large mines be counted as three mines for sweepers?
I did a little testing. Armors that have a greater strength then mines warhead are not hurt by them. This includes Org arm II and scattering armors.
I do not think there are current armors that are greater than 200 resistance so warheads II and III will damage ships with 'heavy' armors
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April 11th, 2001, 11:38 PM
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Sergeant
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Join Date: Jan 2001
Location: Brisbane, Queensland, Australia
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Re: Should large mines be counted as three mines for sweepers?
Again a suggestion!
Make some more levels in mines and include an armour skipping component. Thus removing the Organic Armour III problem.
That way the other components can stay the same.
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