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September 11th, 2003, 10:56 PM
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Shrapnel Fanatic
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Re: Star Fury Question, Ask Away
or just give all ships an infinite speed and make it more neutonian. afterburners would then be a ftl booster.
uh, i'm not saying i don't like warp point travel. i find it a little restrictive, but not enough to impare gameplay. two gameplay modes are better than one. i admit, however, that, if it's possible, i'll probably be spending more time in the free-flight one.
[ September 12, 2003, 01:39: Message edited by: narf poit chez BOOM ]
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September 12th, 2003, 02:45 AM
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Shrapnel Fanatic
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Re: Star Fury Question, Ask Away
I'm fairly sure that there were screenshots of binary or trinary systems on the site...
You'd have to increase the size of a map immensely, and adjust the number of enemies spawned.
Other ships are usually placed when you travel through warppoints and the next map is loaded, so if you were to travel between the system on your map without using the warppoints, you'd run out of enemies.
If you put the stars at a somewhat realistic distance from each other, you wouldn't have to worry I suppose.
It might be nice to just have the neighbouring stars placed on the map - WAYYY out there, and without planets around them - just so you can see the light...
Perhaps an occasional "paired" system... Two stars orbiting at a very large distance, and each with a small planetary system.
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September 12th, 2003, 03:04 AM
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Shrapnel Fanatic
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Re: Star Fury Question, Ask Away
well, you could have warp-points that go to themselves. tell people to go into them every so often. any beta testers want to comment? can the beta testers comment on this?
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
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September 12th, 2003, 03:17 AM
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Captain
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Re: Star Fury Question, Ask Away
Quote:
Originally posted by narf poit chez BOOM:
well, you could have warp-points that go to themselves. tell people to go into them every so often. any beta testers want to comment? can the beta testers comment on this?
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I don't know if you could have a warp point go to itself. I do believe that there are other ways to cause new ships to appear. I know that at least one "defend the starbase" type mission causes enemy ships to appear after you receive the mission. Perhaps there is a way to have any mission you accept cause random placement of a few new ships. I am not sure, I didn't spend much time on modding the files. I was too busy trying to get through the stock scenarios before new patches would invalidate my save games.
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September 12th, 2003, 03:20 AM
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Shrapnel Fanatic
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Re: Star Fury Question, Ask Away
thanks, one step closer.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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September 12th, 2003, 04:05 AM
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Sergeant
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Re: Star Fury Question, Ask Away
My question is how long does it take to explore one solar system?Are the systems small in the game or does it take a little while to explore?  I don't know if this was mention earlier or not but do the ships move like in starfleet command just to the sides or do you move up,down,left,and right just about anywhere you want?[because it would be alot cooler to really fly in space  ]
Thanks! \\//_ Live as long as your mom tells you 
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September 12th, 2003, 04:38 AM
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Captain
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Re: Star Fury Question, Ask Away
The systems aren't too big if you are just trying to find a particular planet. The map shows you where they are and you can usually find your way there pretty quickly as long as no one is trying to kill you along the way. On the other hand, if you are trying to either hunt down or protect one particular ship, as several missions require you to do, the system can seem absolutely huge as you run from one end to the other searching frantically for the ship you must either kill or protect before time runs out.
To answer your second question, the game is 2D like Starfleet Command. It would be cool to fly in a 3D environment, but in practice the game feels vast enough in 2D for my taste. I don't think you will feel too restricted.
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