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October 30th, 2003, 02:03 AM
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Private
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Join Date: May 2003
Location: England
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Re: Modding in starting ships
I'm having that problem, so I have decided to start work on a full blown modding tool - like the ones for space empires 4. May take a while though, uni work is piling up 
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October 29th, 2003, 04:35 PM
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General
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Re: Modding in starting ships
Thanks Phoenix, I'll try that.
Renegade 13
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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October 30th, 2003, 06:33 AM
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Re: Modding in starting ships
Ok, this is starting to get a little frustrating. Modding SEIV wasn't much of a problem. Modding Starfury is many, MANY times more difficult.
Sorry to be a pest, but I've done all your suggestions Phoenix, and now I don't even get to the initial game screen. It loads the maps and everything, but then I get an "Access violation at address 004E42EC in module 'Starfury.exe'. Read of address 00000014."
I just dunno what to do. Any help (or a modding tool  ) would be greatly appreciated.
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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October 30th, 2003, 11:05 AM
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Sergeant
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Join Date: Jul 2003
Location: New Zealand
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Re: Modding in starting ships
Try putting a copy of the Main_ComponentConfigurationSlotsEnemy entry for a Terran Fighter Layout in the Main_ComponentConfigurationSlotsPlayer file. 
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October 30th, 2003, 11:46 PM
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National Security Advisor
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Join Date: Nov 2000
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Re: Modding in starting ships
Renege, if you would just zip up your campaign and send it off to me (pdse4. at .cox.net.), remove the extra periods in my email there.
I'm not terribly good at troublshooting unless I can see the files in question, sorry..
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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October 31st, 2003, 02:56 AM
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Re: Modding in starting ships
Well Phoenix, thanks for the offer. I may yet take you up on it. However, I haven't spent a whole lot of time on this and I'll try it out some more before I complain some more. Thanks for the help.
Renegade 13
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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October 31st, 2003, 10:04 AM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: Modding in starting ships
For easy install you can download the setup tool at www.innosetup.com . It's free of charge and easy to use. Aaron even added a line in the registry with the location of Starfury that you can use with Inno. This way all the content of a mod will be installed at the correct location. I have a little script for Inno that checks if the user has really chosen the correct path to install to, too. I can post it to anyone who is interested.
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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