Argh! I forgot the firing-points thing. I wanted to add weapons to the Sithrak portal so it could defend itself but I have no idea how to add firing points to a 3D object. Scratch that idea....
The firing points are easy to add- they're just XYZ cordinates like the engine points. You don't have to edit the model at all, its all in the text files.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
But I'd have to be able to figure out where the X/Y/Z points should be to look like it's emerging from the hull. Otherwise the beams might mysteriously start in empty space beside it, or try to emerge OUT of it, possibly hitting 'itself' and doing damage?