And another thing...
I read (I think on Sunray_be's website (which is awesome by the way - very helpful)) that commanders with 2 weapons don't get a penalty when using their original 2 weapons, but *do* get a penalty when using 2 other weapons. I understand that you don't want some guy wielding 2 halberds, but this is pretty annoying - that your melee commander has a penalty when using 2 nice magical weapons, but doesn't when using the non-magical Versions of the same weapons. I think it would be ok to require him to use 2 of the same kind of weapon - like 2 broadswords, but how it is now is a seemingly pointless annoyance.
So is this the same in Dom II? And if so, can it please be changed some time, unless there's a good reason for it which I missed? (if so please enlighten me).
[ October 16, 2003, 05:01: Message edited by: st.patrik ]
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