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October 28th, 2003, 08:24 PM
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Corporal
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Join Date: Sep 2003
Posts: 196
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Re: Poll #2. [Try out the demo, and vote after that!]
Aye, I noticed the same thing as I said.
((No effective AI armies))
However I dont understand your sentence about poor deity design? What is the connection between the deity design and the AI armies?
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October 28th, 2003, 10:00 PM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 410
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Re: Poll #2. [Try out the demo, and vote after that!]
WOW! What is this flamewar?
The AI isnt a genius, true. Still, try to be polite please.
Update #.2
What should IW improve in Dominions II.?
GFX 3% (1)
Music & SFX 3% (1)
AI 67% (26)
Game balance 13% (5)
UI (User Interface) 31% (12)
What new content would you like to see in Dominions II.?
More Spells 13% (5)
More Items & Special sites 15% (6)
More Units & Creatures 10% (4)
Diplomacy 62% (24)
Weapon / Armor system 18% (7)
Other (Make a comment) 10% (4)
Do you play single or multi?
I only play SP 56% (22)
I prefer SP, but rarely I play MP 18% (7)
I play SP and MP as well 5% (2)
I prefer MP, but rarely I play SP 21% (8)
I only play MP 0% (0)
What do you think about the Dominions II. AI?
Excellent 8% (3)
Good 23% (9)
Average 31% (12)
Below average 23% (9)
Poor 15% (6)
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October 28th, 2003, 10:40 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Poll #2. [Try out the demo, and vote after that!]
Try testing the AI with an indep setting of 7. I understand that a number of people are playing with indeps at 2 which gives a human player a huge advantage over the AI
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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October 28th, 2003, 11:14 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
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Re: Poll #2. [Try out the demo, and vote after that!]
Quote:
Originally posted by Gandalf Parker:
Try testing the AI with an indep setting of 7. I understand that a number of people are playing with indeps at 2 which gives a human player a huge advantage over the AI
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I would'n say huge, not at 2. 0 on the other hand would have some strange effects on the game with scouts conquering provinces on their own.
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October 29th, 2003, 12:00 AM
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Corporal
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Join Date: Sep 2003
Posts: 196
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Re: Poll #2. [Try out the demo, and vote after that!]
Kristoffer, I had a game now, and I had the indies on 7. I almost killed an AI, but 40 turns was not enough. I didn't lost a single battle against it, once again the AI had more small armies, so I rolled it easily. 
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October 29th, 2003, 01:20 AM
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Sergeant
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Join Date: Sep 2003
Location: Austin, TX
Posts: 262
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Re: Poll #2. [Try out the demo, and vote after that!]
I'm just baffled by all the commentary against the AI...are you people playing the same game I am? The first game I played Mictlan had summoned a bunch of fiends of darkness and assembled them with a lot of troops to attack me.
What AI are you playing against? Because mine's among the best Ive seen.
And don't nobody try and claim the AoW:Shadow magic AI was better or I'll have to start making long speeches.
The one thing lacking is a battle replay speed adjuster. I need that.
[ October 28, 2003, 23:21: Message edited by: LordArioch ]
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October 29th, 2003, 05:36 AM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
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Re: Poll #2. [Try out the demo, and vote after that!]
It seems from what various people have said that Dom II AI no longer gathers huge forces which they can't supply (unlike in Dom I). Maybe this upgrade is responsible, ironically, for the AI being easier? Especially since (as another person pointed out) they don't tend to buy elite troops as much as maybe a human player would. Similar supply armies, one composed of standard units and the other composed of elite units - well it's obvious who's likely to win. Is the AI smart enough to forge supply items? or smart enough to try to summon allies that don't need to eat? These are options a human player would choose when hitting the supply ceiling.
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