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  #1  
Old November 2nd, 2003, 06:08 PM

johan osterman johan osterman is offline
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Default Re: Did you noticed.......

Quote:
Originally posted by Pocus:
quote:

from JO:
The warlock apprentice is certainly not cheaper then a scout with a sanguine dowsing rod. The warlock apprentice is only recruitable in provinces with castles and labs.
I have been unable to recruit the apprentice but in the capital. Is it supposed to be that way?
No its probably right, I just didn't bother to check out if he was exclusive to the home province or not, and to be on the safe side I made the more inclusive claim. But the home site requierment obviously only strengthen the point I was making.

As for comments on the AI it is better that JK or KO handles that than me. Kristoffer should be back in a couple of hours.
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  #2  
Old November 2nd, 2003, 06:36 PM
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iRichard iRichard is offline
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Default Re: Did you noticed.......

1) This is a great game.

2) If a (minority??) of players don't like design choices then they should harass (or attack rearmost...) for a modding tool instead of complaining about these choices.

3) However I agree with [don't remember who] whos said that a 50$ game must accept criticism much better than a 30$ game.

5) This is a great game
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  #3  
Old November 2nd, 2003, 07:13 PM

Particle Particle is offline
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Default Re: Did you noticed.......

Yup, great game but it will need lot of fixes/tweaks.
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  #4  
Old November 2nd, 2003, 08:54 PM

Pocus Pocus is offline
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Default Re: Did you noticed.......

what bother me a bit (well more than a bit) is now that blood magic is much more restricted to native blood nations, then SC will concentrate into these nations.

Whereas, as a worst case, you could at least try to counter/temper the influence of SC (which are mostly blood creatures) in doms I by starting blood magic yourself (I remember a pbem game where after 15 turns of efforts, starting from nothing, I produced one ice devil every two turns with a mystic which was empowered in blood magic).

But this was a very poor workaround. What would have been better is to reduce much further the nastiness of big creatures in Doms II (several mechanisms can be found to increase how a sole creature can be mobbed by several smaller ones). With more than 12-15 demons prince available, there is in practice no reduction in the numbers of SC dominions games will see, with the annoying change that they will be controlled by the 4/5 blood nations.
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Old November 2nd, 2003, 09:45 PM

HJ HJ is offline
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Default Re: Did you noticed.......

Quote:
Originally posted by Pocus:
what bother me a bit (well more than a bit) is now that blood magic is much more restricted to native blood nations
This is not a counterargument, but a honest question. Why do you claim this? Is it not just a case of empowering like with everything else? I probably haven't played enough to perceive it, but would be interested to know what's the basis of a claim.

[ November 02, 2003, 19:47: Message edited by: HJ ]
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Old November 2nd, 2003, 10:24 PM

Zerger Zerger is offline
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Default Re: Did you noticed.......

Pretender SCs are lame. Period. I have no probs with the late game SCs, but IMHO the early pretender SC is a cheap way to abuse the AI.
I am talkin about Doms I. but this will be a problem in Doms II. as well, as I've seen it in the demo.

--This is not a prob. in MP, since everyone will use it.--

[ November 02, 2003, 20:29: Message edited by: Zerger ]
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  #7  
Old November 2nd, 2003, 10:34 PM

Pocus Pocus is offline
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Default Re: Did you noticed.......

Quote:
Originally posted by HJ:
quote:
Originally posted by Pocus:
what bother me a bit (well more than a bit) is now that blood magic is much more restricted to native blood nations
This is not a counterargument, but a honest question. Why do you claim this? Is it not just a case of empowering like with everything else? I probably haven't played enough to perceive it, but would be interested to know what's the basis of a claim.
because the blood harvest mechanism restrictions (no more non blood leaders harvesting blood slaves, which is a good thing) prevent non blood nations to develop a strong blood economy. So only native blood nations will be able to summon the strong devils and demons which make the chassis of 90% of super combattants.

Perhaps it is possible to have a small blood economy to run (20 slaves a turn, for the sake of giving a number) if you are no national mages with blood, but as Demons/Devils Princes can be banished like global enchants, you can be sure that the native blood nations will have no problems removing the single SC you were able to summon, if they are your enemy.

Theorically, I dont see a problem in that, it appears legit that Demons&Devils are controlled by blood nations. But these big creatures should either be toned to a reasonable level, or should have problems fighting alone (like Super Pretenders).
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