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Old November 7th, 2003, 01:37 AM

Aetius Aetius is offline
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Default Re: Thanks for all of the tips

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Cool handle Aetius! I've always wanted to know wether you are/were of Roman or Hunnic decent?

Keir to the best of knowledge none of my ancestors are of the linneage of any of the combatants at Chalons-en-Champagne. Of course there are some unknowns in the family tree so who knows. I have always been facinated by history, and in particular the Roman Empire.
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Old November 7th, 2003, 10:13 AM
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Daynarr Daynarr is offline
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Default Re: Thanks for all of the tips

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Originally posted by Taqwus:
Remove afflictions with:

- Being a Pangaea national unit, or certain Pangaean-type pretenders. They heal afflictions over time.

- So do immortal units, and anybody riding a unicorn. No, you can't switch mounts, and at least in Dom I it was impossible to gain immortality.

- Being healed by an Arcosephale priestess, or anybody with similar powers (there's a Tien Chi national heroine with this power, if memory serves). Takes an action by the healer.

- If you're a pretender, dying and being called back can heal some afflictions. Of course, dying also costs magic if you have any, and in the process you might have gained more afflictions.

- Being within your own dominion, and under your own Gift of Health global enchantment (Enchantment 5, requires nature).

- Being in the same province with a friendly commander with the Chalice (artifact; requires construction 8, something like astral/nature as well).
Additionaly Fairy Queen can heal units as well.

She is level 8 summon and requires level 5 in nature and 40 nature gems, but it's the only healer avaliable to all races.
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