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  #1  
Old December 5th, 2003, 03:41 PM

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Default Re: Full Magic Sites List

Quote:
Originally posted by Gandalf Parker:
Lots of extra blank fields there. Planning to expand?
Did I forgot something ? I realize that I forgot The Sea Underneath, probably because it's underwater only. Anything else ?
TIA

Quote:
Originally posted by Pocus:
The question which had me pestering me since dom1 is: are the site occurences equiprobables amongst sites wich can fit a province (because as in dom2 some sites could not appears in a province I think, like a farm of plenty in mountain, or a site modifying toward cold scale in a desert).
Unfortunately I'd not the time to test sites like in a real game, checking the appearance % (is the level 4 site really unique, or simply harder to find because you've 1 chance to get this one but 60 chance to get another one), and the conditions to find them. Officially, there are "more" sites in remote areas like mountains or forests. That's all I know.
I worked like in a production line. Scripted all sites 4 by 4 in provinces around my capital, then sent a mage with level 1 in all schools, followed by another with level 2 etc...

Cheers

[ December 05, 2003, 13:54: Message edited by: Sunray_be ]
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Old December 5th, 2003, 03:51 PM
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Default Re: Full Magic Sites List

Quote:
Originally posted by Gandalf Parker:
Worth a thread?
Hmmmm...

Maybe a "suggest magic sites" thread?
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  #3  
Old December 5th, 2003, 04:13 PM
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Default Re: Full Magic Sites List

Sites are numbered. At least to me

* Edit: actually they are not. Only 0-70 and 490+. Of course they have numbers (the order in the database), but these numbers I have without a boring counting procedure. *

[ December 05, 2003, 14:16: Message edited by: Kristoffer O ]
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Old December 5th, 2003, 04:31 PM
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Default Re: Full Magic Sites List

Quote:
Originally posted by Kristoffer O:
Sites are numbered. At least to me

* Edit: actually they are not. Only 0-70 and 490+. Of course they have numbers (the order in the database), but these numbers I have without a boring counting procedure. *
Ummm yeah OK. But they dont work with the commands for .map? I could do alot sooner if I didnt have to use the long name for sites. (yes its called laziness)

[ December 05, 2003, 14:31: Message edited by: Gandalf Parker ]
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Old December 5th, 2003, 04:36 PM
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Default Re: Full Magic Sites List

EDIT:
Nevermind, i did use the names...

[ December 05, 2003, 14:38: Message edited by: Nerfix ]
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Old December 5th, 2003, 06:18 PM
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Default Re: Full Magic Sites List

Yay! Another sunray of light upon the murky morass of Dominions data
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Old February 10th, 2004, 12:08 PM

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Default Re: Full Magic Sites List

I now added the new 2.06 sites to my list.
So far (by level 0/1/2/3/4), and without all the national starting sites this time :
- 42 Air sites (3/21/9/8/1)
- 46 Astral sites (6/19/9/9/3*)
- 22 Blood sites (2/9/7/4/0)
- 47 Death sites (4/24/11/5/3)
- 63 Earth sites (18/22/11/11/1)
- 35 Fire sites (3/20/8/3/1)
- 9 Holy sites (1/1/3/3/1)
- 61 Nature sites (10/28/11/10/2)
- 8 Unholy (2/1/2/2/1)
- 52 Water sites (5/29/12/5/1)

* one of the level 3 astral site, The Throne of Enlightement, is probably not available as random site, and is only used in scenarii).

(The only question I've avoided so far is "Underwater ?", the Last column).

Fire seems slightly behind the other major schools, unlike Earth and Nature.

http://www.freewebs.com/sunray_dom2
http://www.freewebs.com/sunray_dom2/sites.xls

Cheers

[ February 10, 2004, 12:11: Message edited by: Sunray_be ]
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