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January 5th, 2004, 06:22 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Searchable Spells
Quote:
Originally posted by Darryl:
If Illwinter is here and this violates any copyrights just say the word and I'll take the page down.
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Violates ?! no way!
We like it when players do all the stuff that we are unable to do ourselves
I'll add a link on our website under community, unless this bothers you 
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January 5th, 2004, 07:20 PM
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Corporal
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Join Date: Nov 2003
Location: Atlanta
Posts: 97
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Searchable Spells
Quote:
Originally posted by Kristoffer O:
Violates ?! no way!
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Good to know. I remember some companies claiming copyright violations that seemed helpful to communities. Glad to know I won't be receiving a summons a month after I bought the game.
Quote:
I'll add a link on our website under community, unless this bothers you
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What?!?!!? And have Illwinter violate my personal copyright on that spell page? You've got to be kidding! You have no claim whatsoever to that page!! Do it and you'll be hearing from my sage lawyer! I'll have so many Fire Dragons invading your domain you'll have to change your name to Illsummer!
In other words, link away.
Darryl
P.S. You wouldn't happen to know of an excel spreadsheet with unit stats in it would you?
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January 5th, 2004, 08:11 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Searchable Spells
Quote:
Originally posted by Darryl:
P.S. You wouldn't happen to know of an excel spreadsheet with unit stats in it would you?
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Unfortunately not. Sunrays are the only ones I know of.
BTW, I came across some faulty stats:
Cost for Tiamat is 8 gems not 5.
Fatigue for Astral tempest is 200 not 127.
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January 5th, 2004, 08:32 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Searchable Spells
There seems to be something magic about the number 127.
Many spells have a fatigue or gem cost of 127 and can also be found on page 127.
* Edit: 127 seems to be the highest displayable number *
[ January 05, 2004, 18:35: Message edited by: Kristoffer O ]
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January 5th, 2004, 09:04 PM
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Private
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Join Date: Nov 2003
Location: Bellevue, Washington USA
Posts: 24
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Re: Searchable Spells
Great job! This is a very useful tool!
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January 5th, 2004, 10:35 PM
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Corporal
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Join Date: Nov 2003
Location: Atlanta
Posts: 97
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Searchable Spells
Quote:
Originally posted by Kristoffer O:
There seems to be something magic about the number 127.
Many spells have a fatigue or gem cost of 127 and can also be found on page 127.
* Edit: 127 seems to be the highest displayable number *
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Aaaah. Indeed. Well 127 is a magic number (1 less than 128 or 2 to the power of 7), which could be the infamous.....programmer error.
Of course I think someone sent some spies into my web host to instill uprising, so I'll start patrolling and see if I can get them out. Stay tuned...
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January 5th, 2004, 10:53 PM
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Corporal
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Join Date: Nov 2003
Location: Atlanta
Posts: 97
Thanks: 0
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Re: Searchable Spells
"15 filthy bugs (Machaka??) have been found and slain mercilessly. This program is now safe and orderly"
For those that care, I allocated too little space for the larger numbers, thus the 127 cut off. The numbers should be better now.
But let me know if anything else isn't consistent with the manual.
Darryl
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