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March 1st, 2004, 04:03 AM
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Private
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Join Date: Feb 2004
Location: Washington, DC
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Re: Affliction record?
Quote:
Originally posted by Ragnarok-X:
heck this thread is just GREAT. i was almost going to roll on the floor for 2 times.
THis isnt that funny, but i like the details in this game. When i realized a cyclops can only loss one eye until his attack and defense go 0 i was simply amazed.
I really like the affliction text when a wyrm losses his eyes (which should be 4)
"Lost all those eyes"
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IMO, players should be able to dismiss their units when they want to. Or, alternatively, units with 4+ afflictions should be killed off automatically. Also, Longdead troops shouldn't be able to lose their eyes -- they don't have any!
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March 1st, 2004, 08:03 AM
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Major General
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Re: Affliction record?
I had a GoR'ed longdead giant with the following:
lost an eye
lost the other eye as well
blind
mute
feebleminded
chest wound(arrowed!)
lost the head
limp
diseased(gave him a fever fetish-no effect)
lost an arm
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March 1st, 2004, 09:43 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: Affliction record?
Quote:
Originally posted by Alexander Seil:
IMO, players should be able to dismiss their units when they want to. Or, alternatively, units with 4+ afflictions should be killed off automatically. Also, Longdead troops shouldn't be able to lose their eyes -- they don't have any!
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Well undead work by different rules in every game and film that has them. Clearly in Dominions, they still do use their eyes.
I'm very glad my units don't get arbitrarily destroyed at 4 afflictions. In my opinion, that would be really lame (so to speak ).
I think not being able to dismiss units is somewhat amusing and doesn't need to be changed, although I suppose ideally I'd like to see them dismissable. However if so, I would have the game keep track of them, and re-use them sometimes later in play, having some of them show up in random independent armies, independent random events, mercenary bands, some might decide to volunteer for an enemy, etc. You might also have the option to have someone try to kill them rather than dismiss them, but that would require a combat, and they might escape anyway.
PvK
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March 1st, 2004, 07:11 PM
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Second Lieutenant
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Re: Affliction record?
Speaking of afflictions...I have noticed with regard to SCs who are prophets or pretenders:
Afflictions appear to be based on base hps as cherry pointed out. If you go from high dominion...lots of hps...to high negative dominion...low hps...you will discover that you really pile up the afflictions as you are slain. Because you have that high number of hps starting out...and you get high percentages of your base hps done to you cumulatively as you are killed. 
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March 21st, 2004, 11:11 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Affliction record?
Meet Phradmon. Heroic in life. Heroic in death. Heroic MR stat.
Wonder what's on his mind. Still, he is the prophet.

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March 21st, 2004, 11:23 PM
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Corporal
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Re: Affliction record?
Phradmon, ouch
Do undead keep accumulating afflication due to disease, which I think has no HP loss/turn effect on them? If so, he'll be more the shining example of afflication-ridden hero the longer he stays un-vanquished
Btw, is this how IW treats their Prophet? I wonder who will volunteer from this forum to be the next prophet should Phradmon finally retires
-Gateway103
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March 21st, 2004, 11:34 PM
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National Security Advisor
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Re: Affliction record?
No, diseased undead don't gain afflictions from the disease. I wonder though if someone has all possible afflictions and they're supposed to get another - do they just dissolve?
So KO, what is Phradmon's heroic story? He must have something of a saga that led to his current state.
PvK
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