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January 26th, 2004, 02:39 AM
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Major General
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Re: What do you recommend for Ashen Empire Scales and Domain ?
Quote:
Originally posted by Nagot Gick Fel:
Luck, pick 0, and push that up to +3 if you have spare design points after buying the essentials.
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I went luck+3 in my Last game. But... it's worthless! There are no good events. None. Good events depend on your scales, and if all your scales are -3, the only "good" event is the necromancer showing up (due to death 3, I imagine). However, because "free" "volunteers" still demand pay, that's a major negative. Sometimes militia show up, too - that can be crippling... they die of disease, and cost you a good 128 gold in so doing (25 units * 7 gold each * 11 turns to die from disease)/15.
So - DON'T choose luck! Luck is worthless to ashen empire. You don't even get many gems, due to the drain scale.
Next time I design an Ashen god, it will be -3 all scales, cheapest (gold-wise) castle, Dominion 9, an undead - possibly immortal - god, and the rest on magic paths. Don't worry about bless effects, BTW... knights are super-rare no matter what you do, and only have 6 or 7 HP (any fire spell annihilates them).
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January 26th, 2004, 03:31 AM
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Re: What do you recommend for Ashen Empire Scales and Domain ?
Quote:
Originally posted by Saber Cherry:
So - DON'T choose luck! Luck is worthless to ashen empire. You don't even get many gems, due to the drain scale.
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Drain scale? What drain scale?
So - DON'T choose drain! Drain is worthless to ashen empire. 
[ January 26, 2004, 01:32: Message edited by: Nagot Gick Fel ]
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God does not play dice, He plays Dominions Albert von Ulm
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January 26th, 2004, 04:25 AM
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National Security Advisor
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Re: What do you recommend for Ashen Empire Scales and Domain ?
Seems to me drain gives a good bonus to magic resistance, helping your forces survive banishment, which is rather important. No?
PvK
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January 26th, 2004, 04:40 AM
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Major General
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Re: What do you recommend for Ashen Empire Scales and Domain ?
Quote:
Originally posted by PvK:
Seems to me drain gives a good bonus to magic resistance, helping your forces survive banishment, which is rather important. No?
PvK
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Drain is essential... your minions die like flies even with +1 MR. Without it, you'd be toast. You can always forge skulls and quills for research - con-4 is easily in reach of an Ermor pretender in a few turns.
Besides, it's good to make your dominion as hostile as possible to everyone else=)
[ January 26, 2004, 02:42: Message edited by: Saber Cherry ]
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January 26th, 2004, 07:48 AM
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Re: What do you recommend for Ashen Empire Scales and Domain ?
Quote:
Originally posted by Saber Cherry:
Besides, it's good to make your dominion as hostile as possible to everyone else=)
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Ermor is all about being as hostile as possible to everyone else. That's why you get to cast all those immensely hostile globals: Utterdark, Burden of Time, Wrath of God, Foul Air, the works. Turn the entire world into a steaming cesspool of hellish darkness. Muhahaha!
Remember: Kill one, and you are a murderer. Kill thousands, and you are a conqueror. Kill ALL, and you are a God!
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January 26th, 2004, 11:03 AM
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Re: What do you recommend for Ashen Empire Scales and Domain ?
Quote:
Originally posted by PvK:
Seems to me drain gives a good bonus to magic resistance, helping your forces survive banishment, which is rather important. No?
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No. There's only 1 point of difference between drain+3 and magic+1, and the difference on the battlefield is unnoticeable. OTOH with the latter your Dusk Elders are worth 4 more research points (7 instead of 3), and that's huge. Ermor can't afford building Skull Mentors as it needs the gems for its summons. Whoever claims drain is essential for Ashen Empire hasn't tried it with a magic scale yet.
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God does not play dice, He plays Dominions Albert von Ulm
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January 26th, 2004, 01:02 PM
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Re: What do you recommend for Ashen Empire Scales and Domain ?
Quote:
Originally posted by Nagot Gick Fel:
quote: Originally posted by PvK:
Seems to me drain gives a good bonus to magic resistance, helping your forces survive banishment, which is rather important. No?
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No. There's only 1 point of difference between drain+3 and magic+1, and the difference on the battlefield is unnoticeable. OTOH with the latter your Dusk Elders are worth 4 more research points (7 instead of 3), and that's huge. Ermor can't afford building Skull Mentors as it needs the gems for its summons. Whoever claims drain is essential for Ashen Empire hasn't tried it with a magic scale yet. Research+9 Skull: Amethyst*10
Dusk Elder Research+7(Magic 3): Amethyst*23
SO,Ermor COULD afford building skulls.
I have tried both drain-3/magic-3 scale.
The magic one is better when you choose magic(revive elders at the start).
The drain one is better when you choose might(revive bishops at the start).
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