.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old January 31st, 2004, 11:48 PM

Simmy Sims Simmy Sims is offline
Private
 
Join Date: Jan 2004
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
Simmy Sims is on a distinguished road
Default Province Supply Formula

Hi,

I haven't seen this anywhere else - my apologies if this is common knowledge.

I have been confused about how supplies are calculated. I've seen provinces with Death 3 and Heat 3, which I thought should have near zero supplies, instead have around 40 or 50. I finally think I've figured out why this is so.

Supplies seem to have two components. Dominion affects only those supplies created by population. The first 10,000 population produces 1 supply per 100 population (this can be changed by modding), and any population over 10,000 seems to be discounted by half. So a home province with 30,000 population will produce 200, not 300, base supplies. Growth/Death and Heat/Cold effects are applied separately and multiplicatively. The above province, if it has Growth +2 and is 1 away from its heat preference, should have 200 * 1.4 (for Growth) * 0.9 (for heat) = 252 base supplies.

Added to base supplies are fortress supplies. Each fortress provides supplies by the following formula:

(Administration * 4) / (Distance + 1).

So it is admin*4 for the province itself, admin*2 for adjacent provinces, admin*1.33 for two distance, admin*1 for three distance, admin*0.8 for four distance. The effect seems to stop at four provinces distant. A province only uses the best value from a fortress, and supplies generated by magic sites like White Man Hill are treated like fortress supply and are not cumulative with it. Fortress supplies are unaffected by Growth / Death & Heat scale.

The overall fomula:

St = total supply, Sp = population supply, Sb = building supply, GD = Growth/Death multiplier, HC = heat/cold multiplier

St = Sp * GD * HC + Sb

Sp = Pop/100 - [(Pop-10,000)/200] * [Pop>10,000]

Sb = BEST of (Admin*4)/(Distance+1)

Please offer any corroboration or corrections, if you have any. Also, I'm curious if all dominion modifiers are multiplicative (there are four sliders that affect income, for example).

[ February 01, 2004, 01:00: Message edited by: Simmy Sims ]
Reply With Quote
  #2  
Old February 1st, 2004, 03:04 AM
Saber Cherry's Avatar

Saber Cherry Saber Cherry is offline
Major General
 
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
Saber Cherry is on a distinguished road
Default Re: Province Supply Formula

Thanks, Simmy! I always like to know how much my opponents will suffer from my pillaging when I play Ermor=)
__________________
Cherry
Reply With Quote
  #3  
Old February 1st, 2004, 03:26 AM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Province Supply Formula

Quote:
Originally posted by Simmy Sims:
So it is admin*4 for the province itself, admin*2 for adjacent provinces, admin*1.33 for two distance, admin*1 for three distance, admin*0.8 for four distance.
So, the supply value of a castle is only used when under seige?
Reply With Quote
  #4  
Old February 1st, 2004, 10:24 PM
ceremony's Avatar

ceremony ceremony is offline
Second Lieutenant
 
Join Date: Nov 2003
Location: Amerigo Vespucci's Land
Posts: 548
Thanks: 1
Thanked 0 Times in 0 Posts
ceremony is on a distinguished road
Default Re: Province Supply Formula

Quote:
Originally posted by quantum_mechani:
quote:
Originally posted by Simmy Sims:
So it is admin*4 for the province itself, admin*2 for adjacent provinces, admin*1.33 for two distance, admin*1 for three distance, admin*0.8 for four distance.
So, the supply value of a castle is only used when under seige?
(1) Great formula, Simmy!

(2) Can anyone confirm that the supply value of a fortress is only for sieges and the admin value is used for supply propagation? That's a crucial point.
Reply With Quote
  #5  
Old February 1st, 2004, 11:21 PM

Psitticine Psitticine is offline
Major General
 
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
Psitticine is on a distinguished road
Default Re: Province Supply Formula

Yes, supply value is the amount of supply stored in the fort itself in case of sieges. It does not affect provincial supply levels.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:47 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.