.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #25  
Old February 11th, 2004, 08:47 AM
Saber Cherry's Avatar

Saber Cherry Saber Cherry is offline
Major General
 
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
Saber Cherry is on a distinguished road
Default Re: MOD: Pangaea standard theme wth. usable Satyrs

Minotaurs are really not scary... in the default game they have low HP (compared to what I'd expect from Greek mythology), super-low attack and defense, and only a battleaxe that never hits.

They probably - OK, certainly - would be scary if they got "Fear"=) Even a lesser fear, like fear -2, might be nice if it hit everyone they trampled.

But conceptually, I dislike giving minotaurs fear. Instead... giving them "gore" and additional attack and defense might be useful... I don't see any reason why they should fight below the level of militia.

Then there's the fact that they cost more than Jotuns, but are smaller and weaker. They should either cost less than Jotuns or go to size 4, which would make trample effective.

The data:

C:\Projects\Java\Dominions>java Unit pan.war.minotaur jo.axeman

Pan War Minotaur (Base creature: Pan War Minotaur)
Official Name: War Minotaur
Nation: Pan

HP: 25 Str: 16
Prot: 13 Att: 8
Mrl: 13 Def: 7
Mrst: 11 Prec: 8
Enc: 5 AP: 13

Trample, Berserker 4

Weapons: Battleaxe
Items: Bronze Cuirass, Helmet

Gold: 40 Res: 46

*********************************

JO Axeman (Base creature: JO Soldier)
Official Name: Jotun Axeman
Nation: JO

HP: 30 Str: 20
Prot: 18 Att: 10
Mrl: 12 Def: 9
Mrst: 12 Prec: 10
Enc: 6 AP: 12

Resistances:

Fire: 0 Cold: 100
Shock: 0 Poison: 0

Weapons: Jotun Axe
Items: Chain Mail Hauberk, Helmet, Round Shield

Gold: 30 Res: 32

*********************************

(output changed to reflect reality).

As you can see, the war minotaur is WAY more costly and WAY worse. Moving the minotaurs up to size 4, 32 HP, 11 attack and 9 defense, 19 strength... and maybe 45-50 gold... would make them worth building. Possibly. If they're still bad, increasing natural protection to 6 or giving a gore or hoof attack would resolve it.

-Cherry

[ February 11, 2004, 06:50: Message edited by: Saber Cherry ]
__________________
Cherry
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:49 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.