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  #1  
Old February 6th, 2004, 01:33 AM

Bowlingballhead Bowlingballhead is offline
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Default Re: Question about Horrors

Their magic resistance is superior to a god's. They have a strength 25 armor-negating attack with an attack skill of 25 - and that's just one of their attacks. They fly, and thus will cross the entire battlefield in a single round, ignoring everything in their path to get to a horror-marked unit.

Maybe if you were a gigantic unit with immense regeneration and magic resistance (to try and resist the Soul Slay attack) you could survive long enough to kill a Doom Horror. Oh, did I mention their defense of 25 and their protection of 20? But basically, unless you use the Recall spell to retreat, you're dead.

Even Lesser Horrors are amazing supercombatants. Horrors are a large order of magnitude worse. Doom Horrors are an order of magnitude worse than that. I'm not sure what the King of the World is. I think that may be Kurgi. His stats seem pretty similar to a Doom Horror's.

I still need to wish for one of these babies sometime. An army might be able to wear them down. It would be interesting to watch.
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  #2  
Old February 6th, 2004, 01:41 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Question about Horrors

I played with them as my god. And even worse as my prophet. WAY too out of balance.
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  #3  
Old February 6th, 2004, 07:19 AM
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Default Re: Question about Horrors

A massive damaging fire, heat, cold, or electric attack would work. You never said Doom Horrors were immunute to the elements.
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  #4  
Old February 6th, 2004, 07:31 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Question about Horrors

Quote:
Originally posted by Argitoth:
A massive damaging fire, heat, cold, or electric attack would work. You never said Doom Horrors were immunute to the elements.
That's what blood vengeance is for. Casting a spell on hit will cause your own unit the damage if it fails a magic resist check against a penetration bonus of 2. If it does get hurt, it can heal itself back up against non-lifeless targets with lifedrain. Put an amulet of antimagic and a regeneration item on it for good measure.
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Old February 6th, 2004, 07:39 AM
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Default Re: Question about Horrors

The stats for doom horrors are:
Hitpoints: 74, size 6.
Protection: 25
Morale: 30
Magic Resistance: 20
Encumbrance: 0
Strength: 20
Attack Skill: 23
Defense Skill: 25
Move: 10/4
Leadership: 25
Amphibian
Fear +15
Magic Being
Need not Eat
Ethereal
Flying
Blood Vengeance +2

It's four weapons are:
Soul Leech: 0 armor negating damage. MR negates.
Life Drain: 0 Armor Piercing.
Consume Soul: Death. MR negates.
Astral Claw: 0, armor negating.

[ February 06, 2004, 05:39: Message edited by: Graeme Dice ]
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  #6  
Old February 6th, 2004, 07:43 AM
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Arryn Arryn is offline
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Default Re: Question about Horrors

Quote:
Originally posted by Graeme Dice:
The stats for doom horrors are:
nasty. Stay away, stay very far away ...
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  #7  
Old February 6th, 2004, 07:53 AM

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Default Re: Question about Horrors

And when using GoR has 2 Misc Slots. Good enough for a AMA and a Ring of Regeneration.
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