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February 6th, 2004, 07:31 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Question about Horrors
Quote:
Originally posted by Argitoth:
A massive damaging fire, heat, cold, or electric attack would work. You never said Doom Horrors were immunute to the elements.
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That's what blood vengeance is for. Casting a spell on hit will cause your own unit the damage if it fails a magic resist check against a penetration bonus of 2. If it does get hurt, it can heal itself back up against non-lifeless targets with lifedrain. Put an amulet of antimagic and a regeneration item on it for good measure.
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February 6th, 2004, 07:39 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Question about Horrors
The stats for doom horrors are:
Hitpoints: 74, size 6.
Protection: 25
Morale: 30
Magic Resistance: 20
Encumbrance: 0
Strength: 20
Attack Skill: 23
Defense Skill: 25
Move: 10/4
Leadership: 25
Amphibian
Fear +15
Magic Being
Need not Eat
Ethereal
Flying
Blood Vengeance +2
It's four weapons are:
Soul Leech: 0 armor negating damage. MR negates.
Life Drain: 0 Armor Piercing.
Consume Soul: Death. MR negates.
Astral Claw: 0, armor negating.
[ February 06, 2004, 05:39: Message edited by: Graeme Dice ]
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February 6th, 2004, 07:43 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
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Re: Question about Horrors
Quote:
Originally posted by Graeme Dice:
The stats for doom horrors are:
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nasty. Stay away, stay very far away ...
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February 6th, 2004, 07:53 AM
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Re: Question about Horrors
And when using GoR has 2 Misc Slots. Good enough for a AMA and a Ring of Regeneration.
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February 6th, 2004, 10:52 AM
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Corporal
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Join Date: Jan 2004
Posts: 197
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Re: Question about Horrors
So if summoned on a battlefield, do they kill everything until there is nothing left -- even your army if summoned by you? Then the only time you would ever want to summon one is if you would sacrifice your mage to kill a larger enemy army?
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February 7th, 2004, 02:04 AM
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Sergeant
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Join Date: Oct 2003
Location: Blacksburg, VA, USA
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Re: Question about Horrors
Quote:
Originally posted by Zen:
And when using GoR has 2 Misc Slots. Good enough for a AMA and a Ring of Regeneration.
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I'd go for unicorn pendant over AMA, it already has ridiculous MR. Why not negate half the hits that are going to get past its etherealness, to make it even harder to overcome regen and life drain? 
__________________
People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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February 7th, 2004, 02:43 AM
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Corporal
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Join Date: Dec 2003
Posts: 145
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Re: Question about Horrors
even without slots, a doom horror still could destroy a huge force,something equal to 120HI..
my favorite is a lucky pendant and a rockybird/dancing fork ^^
[ February 06, 2004, 12:47: Message edited by: void ]
__________________
There are times when destiny calls forth a people and demands an action. Now is the time. We are the people. This is our action. Charge! - Sun hou-zi, Nobel of T'ien C'hi
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