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Old February 7th, 2004, 03:21 AM

Norfleet Norfleet is offline
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Default Re: victory story and How to make the end game interesting

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Originally posted by Gandalf Parker:
You didnt mention all the settings. Larger maps and harder independents will let a game move heavily into the "magic phase" where armies become only half of the war. That shift can breath a whole new life into the game with AI's who were concentrating on research can suddenly shoot from losing to major problems.
I've never noticed this to be the case: When the game enters the high-magic phase, the AI certainly becomes more annoying, but he starts to lose ground that much more rapidly due to the AI's inherent inability to devise synergies in spell use. Actually, I'm not even entirely sure why he even uses "Eyes of God", considering that he's omniscient to the point where can attack provinces that he's never even been close enough to look at. You've seen it before: One of your mages is going for a stroll through the interior of your empire and suddenly....ARROWED! Now what were the chances of that?

[ February 07, 2004, 01:21: Message edited by: Norfleet ]
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Old February 7th, 2004, 03:33 AM
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Arryn Arryn is offline
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Default Re: victory story and How to make the end game interesting

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Originally posted by Norfleet:
When the game enters the high-magic phase, the AI certainly becomes more annoying, but he starts to lose ground that much more rapidly due to the AI's inherent inability to devise synergies in spell use.
Quite true. But it's so much fun ...

Typically, by the time you have the magical muscle to cast global enchantments, the AIs are doomed.
Quote:
Actually, I'm not even entirely sure why he even uses "Eyes of God", considering that he's omniscient to the point where can attack provinces that he's never even been close enough to look at. You've seen it before: One of your mages is going for a stroll through the interior of your empire and suddenly....ARROWED! Now what were the chances of that?
About the same as the AI knowing precisely which provinces in my deep rear are weakly defended by PD and hitting those with Imprint Souls ...

I'm sure that IW will tell us that it happens because of AI spies. Perhaps it's even true. Hmmph.

[ February 07, 2004, 01:39: Message edited by: Arryn ]
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