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February 16th, 2004, 06:36 PM
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Sergeant
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Join Date: Sep 2003
Location: Austin, TX
Posts: 262
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Re: patch 2.08 is out
I have no problem with my two installs of dominions, although I admit I haven't tried to uninstall them. Amusingly enough I was somehow running one copy through a shortcut in the other copies directory, so my saved games went into program files but the exe I was actually running was in the games directory. And here I was thinking I was at least half computer-literate and I go and do something like that accidently. 
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February 16th, 2004, 06:52 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: patch 2.08 is out
Quote:
Originally posted by Jasper:
What about the broken effects of Paralyze (ie that it Lasted forever)? [/QB]
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This is definitely a problem... I've seen a unit paralyzed (2) remain frozen solid for 12 rounds of combat !! It would be great if this was fixed too.
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There can be only one.
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February 16th, 2004, 06:57 PM
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Second Lieutenant
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Join Date: Feb 2004
Posts: 529
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Re: patch 2.08 is out
I didn't see mention of fixing the (turn 2?) scales bug and the AI not building forts bug. Were these addressed?
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February 16th, 2004, 07:02 PM
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Major
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Join Date: Nov 2003
Location: Finland
Posts: 1,050
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Re: patch 2.08 is out
So to be 100% clear, if I make a renamed copy of my current dom2.exe and then patch, I can play 2.06 with the renamed .exe and 2.08 with dom2.exe? Nothing else is required to have two Versions?
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Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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February 16th, 2004, 07:03 PM
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Major
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Join Date: Sep 2003
Location: Oregon
Posts: 1,139
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Re: patch 2.08 is out
Quote:
Originally posted by Kristoffer O:
Paralyze (the spell) is supposed to Last 30-40 turns (more or less the entire battle). MindbLast paralyze 2-8 turns or so.
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I've never seen paralysis wear off. Even units who've received Parayzed(1) from Astral Shield (easiest way to test paralysis) never recover. I haven't tested MindbLast, but I imagine it works the same.
This is especially nasty with Petrify -- which is essentially an area effect Paralyze without a MR save.
[Edit]By my tests, this still happens in 2.08
[ February 16, 2004, 17:08: Message edited by: Jasper ]
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February 16th, 2004, 07:04 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
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Re: patch 2.08 is out
Quote:
Originally posted by Teraswaerto:
So to be 100% clear, if I make a renamed copy of my current dom2.exe and then patch, I can play 2.06 with the renamed .exe and 2.08 with dom2.exe? Nothing else is required to have two Versions?
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Correct
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February 16th, 2004, 07:08 PM
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Major General
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Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
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Re: patch 2.08 is out
Quote:
Originally posted by LordArioch:
I have no problem with my two installs of dominions, although I admit I haven't tried to uninstall them.
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I now have both 2.06 and 2.08 installed on my system. FYI, LordArioch, you won't be able to properly uninstall the first copy unless you do some Registry hacking. OTOH, after you uninstall the 2nd copy, all you really need to do to get rid of the 1st copy is to delete it's directory tree, since the Registry entries would be purged during the 2nd copy's uninstallation.
I can continue my Utgard AAR now, with 2.06, and patiently wait (grumble, grumble) for 2.09 ...
OTOH, I can play nations besides Utgard with 2.08 and enjoy all the neat changes that IW gave us! So many new things to try out! R'leyh should be significantly more difficult to play with the reduced-duration Mind BLasts. 
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