Re: patch 2.08 is out
The problem with the game is that units which cannot flee are auto-killed. This is not a manuever or attack being done by units... the game does an auto-kill. That's wrong.
For my case these were weak units which clearly lacked the weapons and power to permanently wound my regenerating Tartarian Cyclops(size-6). It would be like someone asking you to destroy a 20-foot bronze statue with a fork... and the statue regenerates.
Just because a unit is paralyzed doesn't mean the unit should be auto-killed. Sure it can be more vunerable... but I'm quite certain even in AD&D low level characters with ordinary weapons wouldn't be able to kill a paralyzed Ancient Red Dragon.
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Norfleet and Graeme Dice also have excellent points.
[ February 16, 2004, 22:01: Message edited by: NTJedi ]
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