.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old February 18th, 2004, 08:06 PM
PhilD's Avatar

PhilD PhilD is offline
First Lieutenant
 
Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
PhilD is on a distinguished road
Default Re: patch 2.08 is out

Quote:
Originally posted by Zen:

So unless there is a way to modify the beginning site given to a theme (not nation) with the current tools, then I can't fix it as of right now. Which if someone says you can, I'd love to fix it, as at current there are a few games that are in limbo because of it.
You cannot mod a game in progress, right? So I don't think there's much you can do anyway for games that have already started - all you can do is not move them to 2.08. I'd suggest backing the game up before you host it into 2.08, too.
Reply With Quote
  #2  
Old February 18th, 2004, 08:13 PM

Guest
 
Posts: n/a
Default Re: patch 2.08 is out

It wasn't hosted in 2.08, it wasn't hosted at all actually. It was hosted in 2.06 before the patch was even applied to my system. So the only issue would be if somehow something snuck in there that is 2.08 and is messing with everything.
Reply With Quote
  #3  
Old February 18th, 2004, 08:24 PM
PhilD's Avatar

PhilD PhilD is offline
First Lieutenant
 
Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
PhilD is on a distinguished road
Default Re: patch 2.08 is out

Quote:
Originally posted by Zen:
It wasn't hosted in 2.08, it wasn't hosted at all actually. It was hosted in 2.06 before the patch was even applied to my system. So the only issue would be if somehow something snuck in there that is 2.08 and is messing with everything.
Then I'd say you should make sure you back up everything before you host, then try to host with a 2.06 executable. If it crashes, that means someone submitted a turn with 2.08... and you can either ask them to resubmit with 2.06, and decide that the game will go on as 2.06, or make the change to 2.08. Unless you have an Utgard player, though, it should not matter much...
Reply With Quote
  #4  
Old February 18th, 2004, 08:25 PM

Guest
 
Posts: n/a
Default Re: patch 2.08 is out

Quote:
Originally posted by PhilD:
]Then I'd say you should make sure you back up everything before you host, then try to host with a 2.06 executable. If it crashes, that means someone submitted a turn with 2.08... and you can either ask them to resubmit with 2.06, and decide that the game will go on as 2.06, or make the change to 2.08. Unless you have an Utgard player, though, it should not matter much...
It won't even let you load it in 2.06 is the problem so that's what I'm trying to get it back to. Yes and we do have an Utgard player or it wouldn't be as much an issue. Thanks for your help though Philippe.
Reply With Quote
  #5  
Old February 18th, 2004, 08:59 PM

moodgiesanta moodgiesanta is offline
Corporal
 
Join Date: Jan 2004
Location: Kennesaw, GA
Posts: 105
Thanks: 0
Thanked 0 Times in 0 Posts
moodgiesanta is on a distinguished road
Default Re: patch 2.08 is out

It's amazing to me that people discuss things like this paralysis stuff about this game. It shows you how nice it really is, as opposed to a certain soul-crushing sequel which killed my love of space conquering strat games for a good 6 months until I got Gal. Civ. You know, where you were finding yourself on the forums saying, "Why does this game suck so much when the prior one was so awesome and who is Quicksilver anyway and why do I have to use a fan-patch two months after the game is released to get any measure of fun out of it?"

Anyway . . . I do have an on-topic query.

2.08 has the Utgard thing, I know, so I try to get around that by creating a god for Jotunheim that isn't Utgard, playing the race I want and Jotunheim as if it were a two player game, and then abandoning the Jotunheim to the computer at turn one. My issue is, what difficulty will the AI be for such a race that is abandoned midstream?
Reply With Quote
  #6  
Old February 18th, 2004, 09:21 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: patch 2.08 is out

Quote:
Originally posted by velk:
Does anyone think that the following is unreasonable :
If both sides are fully routed AND both sides cannot move AND they are not immobile AND the turn limit expires they should both automatically rout rather than automatically die.
This is completely correct

Units automatically being killed by the game is definitely a design flaw.
__________________
There can be only one.
Reply With Quote
  #7  
Old February 18th, 2004, 09:33 PM
Saber Cherry's Avatar

Saber Cherry Saber Cherry is offline
Major General
 
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
Saber Cherry is on a distinguished road
Default Re: patch 2.08 is out

Quote:
Originally posted by moodgiesanta:
My issue is, what difficulty will the AI be for such a race that is abandoned midstream?
I've always wondered that. However, a lot of the difficulty is decided by the race's design points... so turning a race into an AI cannot be truly any difficulty but "normal", though it will not necessarily be "normal" either.
__________________
Cherry
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:52 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.