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  #31  
Old March 3rd, 2004, 10:36 AM

Leif_- Leif_- is offline
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Default Re: New world map

Quote:
Originally posted by Torvak:
I prefer RAR for the better compression than Zip but as we've seen not everyone has that.
RAR is nice, but I find that it's only slightly more efficent than zip. Using maximal compression on the 11Mb newworld.tga zip compresses it to 7.3 MB, rar to 6.8MB and bzip2 to 5.1MB

Admittedly, image files isn't really what the compression alogrithms are optimized for, but I've seen the same trend in general.
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  #32  
Old March 3rd, 2004, 11:52 AM
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Default Re: New world map

You have done a truly excellent job. Thank you!

It pains me to even want to mention the tiniest of requests by such work, but should you ever consider it: Quite a few of the provinces look like they will be forests (because covered in trees) but are flagged plains or farm lands, etc. -- of course it is easy to just hit "i", but I was wondering: is this for balance reasons or is it unintentional?
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  #33  
Old March 3rd, 2004, 11:54 AM
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Torvak Torvak is offline
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Default Re: New world map

Hmm which province do you mean? It should now have the correct graphics for all the provinces if i didn't miss any.
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  #34  
Old March 5th, 2004, 09:20 PM
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Default Re: New world map

Sorry was away for a few days. I hope I downloaded the right map Version? I dont know how computers work, but the .tga has 5497 KB and the world.map has 32 kb.

Here are some examples:
201: Farm Lands
198: Plains
172: Swamps, Farm Lands
235: Forest, Mountains

well a bunch more, is that enough?
Ok do I need to update the .tga or the .map?
thanks a lot
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  #35  
Old March 6th, 2004, 12:22 AM
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Torvak Torvak is offline
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Default Re: New world map

Blech

Well it will be fixed tomorrow.
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  #36  
Old March 6th, 2004, 11:15 AM
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Default Re: New world map

sorry -- no rush or anything sir, you are doing a great job.
Would you like me to "proof" it for you? I could just go through all the provinces and hit "i" and see what they say....?
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  #37  
Old March 6th, 2004, 12:58 PM
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Default Re: New world map

Fixed. In addition the zip contains an uncompressed tga now. That should speed it up when creating a new game.
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  #38  
Old March 8th, 2004, 02:19 AM
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Default Re: New world map

Torvak, my deepest gratitude. You rock!

If you don't mind, I have tried in what follows to list a fairly comprehensive (if not systematically done) list of inconsistencies still remaining within your most excellent world map. Forgive me if this is annoying, already mentioned, or just plain wrong:

18: Farm lands
14: plains
34: Forest Mountain
47: Forest Mountain
51: Forest Mountain
69: Forest Mountain
84: Forest
235: Forest Mountain
289: Forest (well ok, but looks like mostly plains or waste)
283: Mountain (there is no mountain icon, and one must ask: Scotland: Mountains?? Mountains in Scotland where??)
333: Mountain
248: Forest Mountain
182: Forest Mountain
150: Forest Mountain
260: Forest Mountain
327: Forest Mountain

(All of west-central Africa: it's all labeled "forest", which is fine by me, but on a "farm lands" background -- is that intentional?)

Well I hope this is helpful. Best to you!

EDIT: oh is there also anyway to make your great map list as "World Map" instead of "Map with XXX provinces"? NOt that this is important, but would be kind of like icing on a very nice cake.

[ March 07, 2004, 12:21: Message edited by: tinkthank ]
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  #39  
Old March 10th, 2004, 09:50 PM

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Default Re: New world map

It seems to me that the areas of hawaii and polynesia have no seas. Anyone else notice this???
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  #40  
Old March 10th, 2004, 09:57 PM

Norfleet Norfleet is offline
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Default Re: New world map

Quote:
Originally posted by tinkthank:
EDIT: oh is there also anyway to make your great map list as "World Map" instead of "Map with XXX provinces"? NOt that this is important, but would be kind of like icing on a very nice cake.
That's not a part of Torvak's map. The Torvakian world map is simply a .tga that is compatible with all .maps based on Illwinter's original World map. It simply replaces the more bloated and ugly one. Making it say a different name is a function of editting the .map file, and has nothing to do with what Torvak is doing.
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