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March 3rd, 2004, 10:36 AM
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Sergeant
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Join Date: Sep 2003
Location: Norway
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Re: New world map
Quote:
Originally posted by Torvak:
I prefer RAR for the better compression than Zip but as we've seen not everyone has that.
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RAR is nice, but I find that it's only slightly more efficent than zip. Using maximal compression on the 11Mb newworld.tga zip compresses it to 7.3 MB, rar to 6.8MB and bzip2 to 5.1MB
Admittedly, image files isn't really what the compression alogrithms are optimized for, but I've seen the same trend in general.
__________________
"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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March 3rd, 2004, 11:52 AM
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Lieutenant Colonel
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Re: New world map
You have done a truly excellent job. Thank you!
It pains me to even want to mention the tiniest of requests by such work, but should you ever consider it: Quite a few of the provinces look like they will be forests (because covered in trees) but are flagged plains or farm lands, etc. -- of course it is easy to just hit "i", but I was wondering: is this for balance reasons or is it unintentional?
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March 3rd, 2004, 11:54 AM
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Corporal
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Re: New world map
Hmm which province do you mean? It should now have the correct graphics for all the provinces if i didn't miss any.
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March 5th, 2004, 09:20 PM
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Lieutenant Colonel
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Re: New world map
Sorry was away for a few days. I hope I downloaded the right map Version? I dont know how computers work, but the .tga has 5497 KB and the world.map has 32 kb.
Here are some examples:
201: Farm Lands
198: Plains
172: Swamps, Farm Lands
235: Forest, Mountains
well a bunch more, is that enough?
Ok do I need to update the .tga or the .map?
thanks a lot
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March 6th, 2004, 12:22 AM
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Corporal
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Re: New world map
Blech
Well it will be fixed tomorrow.
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March 6th, 2004, 11:15 AM
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Lieutenant Colonel
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Re: New world map
sorry -- no rush or anything sir, you are doing a great job.
Would you like me to "proof" it for you? I could just go through all the provinces and hit "i" and see what they say....?
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March 6th, 2004, 12:58 PM
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Corporal
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Re: New world map
Fixed. In addition the zip contains an uncompressed tga now. That should speed it up when creating a new game.
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March 8th, 2004, 02:19 AM
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Lieutenant Colonel
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Re: New world map
Torvak, my deepest gratitude. You rock!
If you don't mind, I have tried in what follows to list a fairly comprehensive (if not systematically done) list of inconsistencies still remaining within your most excellent world map. Forgive me if this is annoying, already mentioned, or just plain wrong:
18: Farm lands
14: plains
34: Forest Mountain
47: Forest Mountain
51: Forest Mountain
69: Forest Mountain
84: Forest
235: Forest Mountain
289: Forest (well ok, but looks like mostly plains or waste)
283: Mountain (there is no mountain icon, and one must ask: Scotland: Mountains?? Mountains in Scotland where??)
333: Mountain
248: Forest Mountain
182: Forest Mountain
150: Forest Mountain
260: Forest Mountain
327: Forest Mountain
(All of west-central Africa: it's all labeled "forest", which is fine by me, but on a "farm lands" background -- is that intentional?)
Well I hope this is helpful. Best to you!
EDIT: oh is there also anyway to make your great map list as "World Map" instead of "Map with XXX provinces"? NOt that this is important, but would be kind of like icing on a very nice cake.
[ March 07, 2004, 12:21: Message edited by: tinkthank ]
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March 10th, 2004, 09:50 PM
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Corporal
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Re: New world map
It seems to me that the areas of hawaii and polynesia have no seas. Anyone else notice this???
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March 10th, 2004, 09:57 PM
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Major General
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Re: New world map
Quote:
Originally posted by tinkthank:
EDIT: oh is there also anyway to make your great map list as "World Map" instead of "Map with XXX provinces"? NOt that this is important, but would be kind of like icing on a very nice cake.
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That's not a part of Torvak's map. The Torvakian world map is simply a .tga that is compatible with all .maps based on Illwinter's original World map. It simply replaces the more bloated and ugly one. Making it say a different name is a function of editting the .map file, and has nothing to do with what Torvak is doing.
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