Re: C\'tis and Swamps
Something like that was in Dom1: the terrain was determined by pixels (adjustable, but most times green=forest, brown=mountain etc., only one color for every terrain type, so only one brown is mountain, other browns are all plains), and dominion/ scales changed the terrain ! You could see where Abysia is, because hot lands got yellow dots in them over time...
But if you look at Dom1 maps, you understand why the system was discarded: even if it was a wonderful system the maps looked very ugly. No Karan for Dom1...
I think that changing the terrains when there is high enough dominion of spesific nations is a good idea, but before that can be done those nations need to be able to use those terrains for something. Swamps are poor both in gold and resources, and nobody lives there. The problem is, lizards want to live in swamps. So for C'tis, swamps should have higher population than for other nations! I don't believe that is possible to do...
As it is, I can't see how terrain changing could be implemeneted. I remember reading that for the IW team the loss of changing terrains is one of the things they would have liked to add to DomII but couldn't, and that they hoped to add it in DomIII. But I can't find that thread, so that might be my imagination making up things...
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