
March 16th, 2004, 01:07 AM
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Corporal
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Join Date: Mar 2004
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Re: Early Game, Mid Game, and End Game... What\'s the goal of each?
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Originally posted by Norfleet:
Try Atlantis, or R'lyeh. That will impede the AI's ability to rush you, and you'll be able to experience a full game without being swarmed.
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See, thats the confusing part... I can play the R'leyh, Ulm, Pythium, and any other race with respectable base units - units that are less vulnerable to being rushed early on- with relatively little trouble, and scrap wins - most of the time against - against easy AI. Its just a matter of more effectively utilizng resources than the AI, which isn't that hard, and having a little bit of luck.
When I start to approach magic *shudder* or try utilize a race without the really hardy units... things go down hill... quickly. Suddenly, I have to worry about not just keeping decent armies up to snuff, but I have that whole magic thing to worry about.
I tried Mictlan a few times and was repeatedly whomped, same goes with Machaka, Vanheim, Ermor (all 3 themes), etc...
So somewhere between the army part of the game and the magical side of the game I'm missing something.
[ March 15, 2004, 23:17: Message edited by: Spacepain ]
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