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March 25th, 2004, 10:50 PM
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Corporal
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Name that nation!
I want to start a game tonight, but I don't want to put a lot of thought into design work because I tend to obsess and I'm too tired from work to obsess well. :-)
So, I'm looking for suggestions for a nation race that meets the following and is reasonably viable (just trying to avoid extreme silliness):
1) No death or blood. I don't intend to use either, but if a mage happens to have 1 death that won't stop me. Just don't want nations where I'll summon undead or blood monsters, that sorta thing.
2) No Atlantis/R'lyah. I don't want to do water right now.
3) No Marignon. I just played a game with them.
This is for single-player.
-Jeff
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March 25th, 2004, 10:52 PM
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Re: Name that nation!
Quote:
Originally posted by jaif:
I want to start a game tonight, but I don't want to put a lot of thought into design work because I tend to obsess and I'm too tired from work to obsess well. :-)
So, I'm looking for suggestions for a nation race that meets the following and is reasonably viable (just trying to avoid extreme silliness):
1) No death or blood. I don't intend to use either, but if a mage happens to have 1 death that won't stop me. Just don't want nations where I'll summon undead or blood monsters, that sorta thing.
2) No Atlantis/R'lyah. I don't want to do water right now.
3) No Marignon. I just played a game with them.
This is for single-player.
-Jeff
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I'd say either Man theme, either Arcosephale theme, or base Pangaea would be a great next game for you.
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I agree with the realistic Irishman who said he preferred to prophesy *after* the event.
-- G.K. Chesterton
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March 25th, 2004, 11:05 PM
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Shrapnel Fanatic
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Re: Name that nation!
If you are the "attack with tanks" type of commander you might take Ulm
If you are the "leave me alone while I research spells to wipe you out" type the take Arcos
If you are the "I snuck an army up to you, SURPRISE!" you might take Pangaea default, or Man Tuatha, or even Man default depending on how much sneak to normal type troops you want.
If you like knowing where everyone is and what they are doing then I find Caelum good for that.
Pangaea too to a certain extent
If you want to stay at home and harrasse people by dropping summoned armys onto them then Man default can be fun.
[ March 25, 2004, 21:08: Message edited by: Gandalf Parker ]
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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March 26th, 2004, 01:46 AM
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Corporal
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Re: Name that nation!
Good thoughts, probably go with Pangaea.
I'd actually like to try Caelum one day, but I don't have a good picture in my head of how to play them. I'm also not sure what they would do against Ermor.
-Jeff
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March 26th, 2004, 02:57 AM
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Shrapnel Fanatic
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Re: Name that nation!
Quote:
Originally posted by jaif:
Good thoughts, probably go with Pangaea.
I'd actually like to try Caelum one day, but I don't have a good picture in my head of how to play them. I'm also not sure what they would do against Ermor.
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One of the bad things about Ermor is if it gets a grip on a bunch of provinces. It automatically creates armys in each one and depopulates it to 0 supplies. Even if someone does start taking it, they have to battle starvation.
Caelum has flying scouts AND a flying, sneaky priest. It can find ermor quickly and start fighting its domain-push. If Ermor seems to be more of a problem for someone else than it is for you, you can trade your information on Ermors location for gold and gems. Maybe even hire your priests out to give the other nation time to build up defenses.
Of course Pangaea also has a sneaking priest but not as mobile.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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March 26th, 2004, 03:52 AM
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Sergeant
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Re: Name that nation!
Quote:
Originally posted by jaif:
Good thoughts, probably go with Pangaea.
I'd actually like to try Caelum one day, but I don't have a good picture in my head of how to play them. I'm also not sure what they would do against Ermor.
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Pangaea is really fun!
If you're intimidated by Caelum, as I was when I first started trying them, I'll recommend a thread which contains my early Caelum questions and some fantastic answers and info from the Dom II geniuses on this forum:
http://www.shrapnelgames.com/cgi-bin...4;t=001749;p=6
The link goes to the earliest (i.e. "Last", on these crazy backward Boards ) page in the thread.
[ March 26, 2004, 01:58: Message edited by: fahdiz ]
__________________
I agree with the realistic Irishman who said he preferred to prophesy *after* the event.
-- G.K. Chesterton
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March 26th, 2004, 04:25 AM
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Corporal
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Re: Name that nation!
Yeah, I read that thread - it was full of good stuff.
I think I'm going to go to Ulm. I'm find that when I come home from work these days that I'm too braindead to be tricky. With Ulm I can bash away.
I'm thinking of an alchimist pretender with Earth, Air, Fire, Nature all 3; basically enough to start construction of a wide variety of stuff, and if necessary enough to build items that will increase any one of those stats as needed.
-Jeff
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March 26th, 2004, 05:51 AM
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Major
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Re: Name that nation!
You've mentioned both Pangaea and Ulm as being possible contenders for your nation. Why not try 'New Era' Pangaea - Not as boring as straight Ulm (in that you have more of a variety of units & magiks) and a bit beefier than regular Pangaea. Perfect for a rainbow pretender, since the sacred troops aren't worth much.
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March 26th, 2004, 06:17 AM
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Private
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Re: Name that nation!
Quote:
Originally posted by Gandalf Parker:
If you are the "attack with tanks" type of commander you might take Ulm
If you are the "leave me alone while I research spells to wipe you out" type the take Arcos
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Or, "leave me alone while I build enough hoplites to attack with them" 
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March 26th, 2004, 11:07 AM
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Sergeant
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Re: Name that nation!
If you want to play Pangaea take Carrion Woods.
Okay, it is really bad compared to Ashen empire, but you always have surprise on your side (wtfomg he is CW) and your enemies will focus on ermor first so you get time to get some carrion lords for heavy unit summoning
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