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  #1  
Old April 19th, 2004, 10:52 PM
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PhilD PhilD is offline
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Default Re: problem beginner

Quote:
Originally posted by VALENT:
thinks to phild but the manual is difficult to read to a french!!!
I am French. I can read the manual all right.

If you have trouble understanding the English in the manual, maybe you should give up on this game. It contains page upon page of item descriptions.

Quote:

bref,does my pretender can sell gemms to money ?obligatory in labo?why some persons in province winned stay in garnison and cannot be take? there is 55 garnisons in my pretender castle and and i don't know what i have to do? can i take them ?and with my pretender?please help me.
Any mage can alchemize (that's the order to use) in a lab. Only Earth and Fire gems can be alchemized into gold; the others can be alchemized to and from Astral pearls, at a rate of 2 for 1.

If you cannot take some of your troops on your commanders, there are basically two possible explanations: either the commander already has all the troops he can command, or the troops are of a type that your commander cannot command. There are 3 types of leadership: normal, magic, and undead. Most commanders have some normal leadership (scouts and spies typically don't), most mages have some magic leadership as well, and it normally takes a Death (or Blood?) mage or undead commander to have undead leadership.
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Old April 20th, 2004, 07:56 AM

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Default Re: problem beginner

thinks to you PhilD.i begin with ulm ans somebody wrtite to me that Ermor is a little bit easy with undead. but the magic is very important and interesting but difficult for a novice!
bref, in my dominion principal i have seen in recruit army that there is a lot of persons in garnsion 55 or more .can i take them with my pretender or anyelse mage? or they stay in my castle?
thinks to answer. phil
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  #3  
Old April 20th, 2004, 08:41 AM
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PhilD PhilD is offline
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Default Re: problem beginner

Quote:
Originally posted by VALENT:
thinks to you PhilD.i begin with ulm ans somebody wrtite to me that Ermor is a little bit easy with undead. but the magic is very important and interesting but difficult for a novice!
bref, in my dominion principal i have seen in recruit army that there is a lot of persons in garnsion 55 or more .can i take them with my pretender or anyelse mage? or they stay in my castle?
thinks to answer. phil
[Assuming you are playing Soul Gate or Ashen Empire Ermor]

Most likely, those are undead (the alternative being militia or flagellants from an event). You will need a Commander with Undead leadership to take the garrison to battle.

Also, note that unless you have a commander there, your undead garrison will disolve without a fight when attacked. Ermor's Province Defense is pityful, but even 1 point will provide a single commander and will let your rabble from the dominion effect repel most Scout attacks (or, after a few turns, even a Call of the Wild/Winds).
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Old April 20th, 2004, 04:52 PM

VALENT VALENT is offline
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Default Re: problem beginner

thinks to PHILD i try to win if possible and also understand all the "finnesse"of the game!!it will be hard but...
you are a big boss!!
phil
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Old April 20th, 2004, 08:25 PM

Vynd Vynd is offline
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Default Re: problem beginner

Quote:
Originally posted by VALENT:
thinks to you PhilD.i begin with ulm ans somebody wrtite to me that Ermor is a little bit easy with undead. but the magic is very important and interesting but difficult for a novice!
bref, in my dominion principal i have seen in recruit army that there is a lot of persons in garnsion 55 or more .can i take them with my pretender or anyelse mage? or they stay in my castle?
thinks to answer. phil
The magic system is very large, and is difficult to understand when you are just starting. If it is giving you trouble, you were probably better off with Ulm. Magic is less important for Ulm than for the other nations.
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Old April 21st, 2004, 07:04 AM

VALENT VALENT is offline
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Default Re: problem beginner

thinks to vynd for his answer about Ulm. i think i "ll take Ulm the next game!
phil
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