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May 7th, 2004, 05:45 AM
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Re: Melnibonee Mod - Suggestions needed
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Originally posted by Slygar:
50 enc is a little ridiculous,
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Albino weaklings don't deserve less .
Since when has high encumberance prevented someone to move?
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May 7th, 2004, 07:45 AM
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Re: Melnibonee Mod - Suggestions needed
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Besides Elric, who perhaps is either a pretender or a starting commander, then what other units would be possible in the mod?
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I thought about mindless slave troops, some standard HI, very powerful mages (i thought about giving the royal blood, mages which come from the royal family some conjuration bonuses because of the old pacts signed with the elemental forces)and of course sacred dragons. I'm not quite sure yet how to mod their devastating breath attack.
[ May 07, 2004, 08:30: Message edited by: PrinzMegaherz ]
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May 7th, 2004, 10:05 AM
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Re: Melnibonee Mod - Suggestions needed
I'm with Slygar. 50 encumberance is a little silly. A crappy encumberance rating is generally around 5, naked. Maybe give him a chest wound, too. That'll give him a rather awful 10. 50 would mean he passes out in two swings. Nobody's THAT bad.
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May 7th, 2004, 12:20 PM
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Re: Melnibonee Mod - Suggestions needed
Quote:
Originally posted by Norfleet:
I'm with Slygar. 50 encumberance is a little silly. A crappy encumberance rating is generally around 5, naked. Maybe give him a chest wound, too. That'll give him a rather awful 10. 50 would mean he passes out in two swings. Nobody's THAT bad.
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As long as his sword hits, he should be fine. Just give the damn thing a +12 attack rating or what you like. If Elric can't kill things in one blow he deserves to die ;-).
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May 7th, 2004, 05:03 PM
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Re: Melnibonee Mod - Suggestions needed
Hm, 50 enc will put a pretty big crimp on battlefield casting, too. Ouch.
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May 7th, 2004, 06:23 PM
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Re: Melnibonee Mod - Suggestions needed
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Originally posted by Taqwus:
Hm, 50 enc will put a pretty big crimp on battlefield casting, too. Ouch.
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Well, I wasn't really serious when I suggested that anyway. 
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May 7th, 2004, 09:46 PM
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Re: Melnibonee Mod - Suggestions needed
If I remember Stormbringer's abilities correctly, it tended to supercharge Elrick over time as he got more kills in a battle. So is there a way to mod his stats after every kill? Like a cumulative consecutive bonus sort of thing? And of course every kill wipes out his fatigue (kill = reset fatigue to "0").
Also he has a fear effect because the sword sings once it is drawn inspiring fear in it's victims.... fear +5
There is probably some more to come up with as the stories come back to me....
**ADDITION**
Oh and then there's the arctorius stone. The ring of magic passed down in his family line. Maybe have that boost his magical power by 2 in each school of magic and be cursed so it cannot be removed? Just a thought. It also helped him a little bit in terms of stamina before he got the sword.
[ May 07, 2004, 21:13: Message edited by: En Forcer ]
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