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June 2nd, 2004, 05:13 PM
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Sergeant
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Join Date: Mar 2004
Location: cali
Posts: 325
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Re: MP Game - Yet another MP newbie game!
Quote:
The arch mage is 10 points per path. And it looks like he is human. He has no real advanatge over the freaklord, which is allowed.
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He has both advantages and disadvantages. Unlike the freak lord you get a level of water magic for 0 points, along with trample, you also get a third misc item slot. He is however Aquatic and cannot leave the ocean without an amulet of the fish, which he convieniently has a third slot for.
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June 2nd, 2004, 05:28 PM
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Second Lieutenant
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Join Date: Feb 2004
Posts: 529
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Re: MP Game - Yet another MP newbie game!
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Originally posted by Huzurdaddi:
Correct. Look you went against the rules. What do you want me to say: "it's ok
If you think that this is too harsh then set your nation to computer controlled."??
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My pretender is the Son of Niefel. Magic is 5 water, 4 earth and 4 nature. He will stay in his castle. Is that enough info?
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June 2nd, 2004, 05:45 PM
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Corporal
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Join Date: Jun 2004
Posts: 72
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Re: MP Game - Yet another MP newbie game!
I'm sorry, I didn't notice the archmage guy for R'lyeh. Now I've got the Void Lord with 6 Astral and 3 Water. Is there anything I shall not do with him?
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June 2nd, 2004, 07:33 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
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Re: MP Game - Yet another MP newbie game!
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My pretender is the Son of Niefel. Magic is 5 water, 4 earth and 4 nature. He will stay in his castle. Is that enough info?
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That's fine.
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I'm sorry, I didn't notice the archmage guy for R'lyeh. Now I've got the Void Lord with 6 Astral and 3 Water. Is there anything I shall not do with him?
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You are constrained to your starting castle. Sorry but that's the way it has to be. The void lord is one of the best SC's in the game ( right up there with the VQ and the AllFather). I'm sorry that you effectivly lose some points that way, but those were the rules.
I'm sorry to be a dick to you guys about this, but both the son of Son of Niefel and the Void Lord are simply way better than any human pretender.
On the plus side given how many people are in the game being a sea nation is going to be a big plus. So you should be ok. Beware of independent strength 9 tritons though!
[ June 02, 2004, 18:34: Message edited by: Huzurdaddi ]
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June 2nd, 2004, 07:38 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
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Re: MP Game - Yet another MP newbie game!
Quote:
He has both advantages and disadvantages. Unlike the freak lord you get a level of water magic for 0 points, along with trample, you also get a third misc item slot. He is however Aquatic and cannot leave the ocean without an amulet of the fish, which he convieniently has a third slot for.
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I agree with you that he is perhaps the best of the human style pretenders. But he is not *that* much better than a normal human.
However if all human pretenders were this good the gap would be narrower, which is a good thing.
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June 3rd, 2004, 12:07 AM
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Corporal
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Join Date: Apr 2004
Posts: 75
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Re: MP Game - Yet another MP newbie game!
I must also apologize for not following the rules, albeit unintentionally. Somehow, I got the pretender I created from a previous game, not the one I created for this one. I've got Moloch, and I won't leave the castle. Sorry for the mess up.
Vig
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June 3rd, 2004, 07:25 AM
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Private
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Join Date: May 2004
Posts: 28
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Re: MP Game - Yet another MP newbie game!
Being a newbie, I have a newbie question (suprise suprice).
What is the infamous Clam everybody is talking about? Should I bring my oyster knife?
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