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June 6th, 2004, 05:51 PM
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Corporal
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Join Date: Mar 2004
Location: San Diego, California
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Re: Abysia and Death Scale
OK I'm missing something here... how does Abysia favor death over other nations? Does it not kill the same percentage of pop as the other nations?
[ June 06, 2004, 16:51: Message edited by: DeathDaemon ]
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June 6th, 2004, 06:07 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Abysia and Death Scale
Abysia does not lose supplies with Death scale, or gain any with Growth, and if Growth/Death affected income that is negated too. IIRC
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June 7th, 2004, 10:05 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: Abysia and Death Scale
Quote:
Originally posted by Endoperez:
Abysia does not lose supplies with Death scale, or gain any with Growth, and if Growth/Death affected income that is negated too. IIRC
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Abysia immune to Heat effect on income and Death effect on supplies ? Are you sure ? I didn't know that !! 
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June 7th, 2004, 10:19 AM
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Lieutenant Colonel
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Join Date: Jan 2004
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Re: Abysia and Death Scale
Quote:
Originally posted by PDF:
quote: Originally posted by Endoperez:
Abysia does not lose supplies with Death scale, or gain any with Growth, and if Growth/Death affected income that is negated too. IIRC
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Abysia immune to Heat effect on income and Death effect on supplies ? Are you sure ? I didn't know that !! No.
Abysia is immune to the effects of the Death scale on supplies and income. Heat effects on income etc. are normal.
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June 7th, 2004, 10:23 AM
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National Security Advisor
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Join Date: Sep 2003
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Re: Abysia and Death Scale
But Abysia favours Heat +3, so it could be argued that the income effects of Heat +3 are negated... People still die under Abysian Death-dominion, but the supplies etc. are not affected. Wasteland Survival implemented in Dom:PPP, IIRC.
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June 7th, 2004, 10:38 AM
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Major General
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Join Date: Nov 2000
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Re: Abysia and Death Scale
It's the deviation from the "prefered value" that's results in a income reduction ... .
So Abysia is at 100% at heat-3.
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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June 7th, 2004, 11:20 AM
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Sergeant
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Join Date: Feb 2004
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Re: Abysia and Death Scale
On a small, quick map Abysia can probably tolerate death more than most nations. But taking death of a large, slow map is rarely a good choice for anyone.
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