.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old June 8th, 2004, 01:29 AM

Cohen Cohen is offline
Captain
 
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
Cohen is on a distinguished road
Default Re: Abysia and Death Scale

Oh I didn't know that!
I've tested too ... sigh it's true.

[ June 07, 2004, 12:34: Message edited by: Cohen ]
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
Reply With Quote
  #2  
Old June 8th, 2004, 01:50 AM

mnoracle mnoracle is offline
Private
 
Join Date: Feb 2004
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
mnoracle is on a distinguished road
Default Re: Abysia and Death Scale

Quote:
Originally posted by PDF:

With vanilla game settings I now suppose Death1 or 2 is a viable choice in order to boost Magic scale.
It's a bad move to boost Magic Scale beyond +1. Since then chanse to get Horror increases seriously.

[ June 07, 2004, 12:51: Message edited by: mnoracle ]
Reply With Quote
  #3  
Old June 7th, 2004, 02:29 PM

PDF PDF is offline
Colonel
 
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
PDF is on a distinguished road
Default Re: Abysia and Death Scale

Quote:
Originally posted by mnoracle:
quote:
Originally posted by PDF:

With vanilla game settings I now suppose Death1 or 2 is a viable choice in order to boost Magic scale.
It's a bad move to boost Magic Scale beyond +1. Since then chanse to get Horror increases seriously.
Well, didn't know that either !
Do you have the chance/formula ?
It has to be seriously high to make Magic+2/3 not good for Abysia - they sooo desperately need RPs in early game ... For BoH it ain't a problem, they can't have positive Magic scale ...
Reply With Quote
  #4  
Old June 7th, 2004, 02:33 PM
Teraswaerto's Avatar

Teraswaerto Teraswaerto is offline
Major
 
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
Teraswaerto is on a distinguished road
Default Re: Abysia and Death Scale

Even with +3 magic Horror attacks are rare enough not to make any difference.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
Reply With Quote
  #5  
Old June 7th, 2004, 03:43 PM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: Abysia and Death Scale

Quote:
Originally posted by Yossar:
taking death of a large, slow map is rarely a good choice for anyone.
It's not so important on site-rich maps. By the time the income loss due to your deathrate becomes significant, your gem income should more than make up for that. Now consider that a player who chose a death scale will have more design points to magically enhance his pretender just so he can use these gems to good effect.

It's even less important for Abysia who, as a blood nation, has an extra form of income in bloodslaves, and this one isn't affected by any game setting.
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote
  #6  
Old June 7th, 2004, 03:48 PM

Cohen Cohen is offline
Captain
 
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
Cohen is on a distinguished road
Default Re: Abysia and Death Scale

Mmmm here one of the reasons because I often got bashed with Abysya ...

I take growth to compensate a little blood hunting ...
Well if I take death1 unless than growth1 I've 80 points more, 120 with Death2 ^^
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
Reply With Quote
  #7  
Old June 7th, 2004, 03:51 PM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: Abysia and Death Scale

Quote:
Originally posted by PDF:
With vanilla game settings I now suppose Death1 or 2 is a viable choice in order to boost Magic scale.
I always pick Death +3 religiously with Abysia.
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:55 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.