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Old June 7th, 2004, 03:43 PM
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Default Re: Abysia and Death Scale

Quote:
Originally posted by Yossar:
taking death of a large, slow map is rarely a good choice for anyone.
It's not so important on site-rich maps. By the time the income loss due to your deathrate becomes significant, your gem income should more than make up for that. Now consider that a player who chose a death scale will have more design points to magically enhance his pretender just so he can use these gems to good effect.

It's even less important for Abysia who, as a blood nation, has an extra form of income in bloodslaves, and this one isn't affected by any game setting.
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