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  #1  
Old May 27th, 2001, 01:15 AM

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Default Re: AI personality group effect?

From settings.txt:

Random Player Personality Groups := 4
Random Player Personality Group 1 Percent := 30
Random Player Personality Group 2 Percent := 30
Random Player Personality Group 3 Percent := 30
Random Player Personality Group 4 Percent := 10

I take this to mean that of the total # of random AIs, 30% will be from Personality Group 1, 30% will be from Personality Group 2, 30% will be from Personality Group 3, and 10% will be from Personality Group 4.

Just my very over-priced $0.02 worth.
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Old May 26th, 2001, 06:15 PM
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Default Re: AI personality group effect?

quote:
So you mean 0 would be the weakest AI and 4 the strongest?
0 is used for all neutral empires but also for the Earth Alliance and the Praetorian.
No, I think he's saying that 0 is least aggressive and 4 most aggressive, which isn't necessarily the same thing as weakest/strongest.

BTW, the Praetorians are group 1. I don't have the EA to check.

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[This message has been edited by capnq (edited 26 May 2001).]
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Old May 27th, 2001, 08:32 AM
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Default Re: AI personality group effect?

Ooops, I changed by mistake: The Dominion and the Ixaris have personality 0 not the Earth Alliance and the Praetorian. Sorry. But I am still not sure that personality 4 makes the AI more aggressive. Is it just used to mark aggressive AI's for the player selection, but has no effect on the AI itself??
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Old May 27th, 2001, 08:38 AM

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Default Re: AI personality group effect?

I think it is just a marker that the game uses when choosing random AI opponents when starting a new game.
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