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June 17th, 2004, 07:40 PM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
@KEL: Where is the drawback with Quick-Host? Even with Quick Host, the time limit is still at least 48h, so I dont see the drawback of enabling quick-hosting.
Or do you suggest a fixed schedule?
@ALL:
If anyone of us ecounters an open slot at moosehansen's server: grab it! If there isnt a slot available withn the next two weeks, I'll host via PBEM if no one else volunteers... (sigh)
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June 17th, 2004, 07:46 PM
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Quote:
Originally posted by Chazar:
@KEL: Where is the drawback with Quick-Host? Even with Quick Host, the time limit is still at least 48h, so I dont see the drawback of enabling quick-hosting.
Or do you suggest a fixed schedule?
@ALL:
If anyone of us ecounters an open slot at moosehansen's server: grab it! If there isnt a slot available withn the next two weeks, I'll host via PBEM if no one else volunteers... (sigh)
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The drawback (as I've just discovered in another game) is suddenly unpredictable deadlines. With a fixed and regular turnaround, you can get into a routine; with an ever-changing schedule - because of quickhost - you can miscalculate and suddenly find you've missed a turn, which is very frustrating.
Meanwhile, please count me in as Ulm if you find a hosting slot.
Mark
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June 17th, 2004, 08:00 PM
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Sergeant
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Join Date: Feb 2004
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Quote:
With a fixed and regular turnaround, you can get into a routine; with an ever-changing schedule - because of quickhost - you can miscalculate and suddenly find you've missed a turn, which is very frustrating.
Mark
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What he said. ^^^
Weekends shouldn't be a problem with a 48 hour hosting, at any rate. You could make a turn on thursday and then again on monday if you really needed to.
- Kel
[ June 17, 2004, 19:00: Message edited by: Kel ]
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June 17th, 2004, 09:18 PM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Ah ok, I see. I would have set a timer to 48h whenever I submit a turn, but this gives only a lower bound on the true limit and is probably too messy as soon as you play more than one game...
So what about a fixed schedule, like...
{Edit: I moved the schedule proposal down to the inital post in order to keep this thread readable for new people interested in taking part. All current info can be found at the bottom in the initial post.}
[ June 18, 2004, 10:05: Message edited by: Chazar ]
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June 17th, 2004, 09:57 PM
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Sergeant
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Join Date: Feb 2004
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Quote:
Originally posted by Chazar:
How about that?
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Works for me.
Quote:
In case that we don't find a server and none of us can host one, is PBEM ok with everybody?
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Sure. Gives you the flexibility to host when you want, too (if everyone turns in a turn on the weekend, for example).
- Kel
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June 18th, 2004, 12:00 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
I'd be in, not sure what nation yet.
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 18th, 2004, 08:18 AM
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Major General
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Join Date: Jan 2004
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
I can maybe arrange to host your game for you on kludgemush.com, but I don't want to play.
My only condition is that I get to name your game something snarky.
[ June 18, 2004, 07:19: Message edited by: Norfleet ]
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