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  #1  
Old June 21st, 2004, 11:04 AM

Norfleet Norfleet is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Quote:
Originally posted by Chazar:
Please remember that we are guniea-pigs and enable quick-hosts. Do not set the timerintervall or any pause days. Thanks!
Uh...if I don't set any timer interval or hosting days, and have only quickhost, what you have is "indefinite" quickhost, in which the game will NEVER host until everyone has sent in their turns.

I thought you wanted me to try to get it to host at 1200 UTC weekdays, with quickhost enabled?

Quote:
Originally posted by Chazar:
Actually I already posted what UTC translates to for everybody taking part and who indicated his location in his poster-profile: It's written in my first post, which I kept continually updated to help understanding what's going on. Anyway, I will repeat it here
Well, yeah, that's great. But I barely even know what time *I* have, let alone what time the server box, which is not physically mine, is. Even then, I don't even know if it's correct. Based on the information I posted, could somebody tell me what time zone, if any, the box time is in? Time of day is not exactly a meaningful concept for somebody who rarely sees the light of day, you know.
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Old June 21st, 2004, 12:20 PM

Pickles Pickles is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Sorry for the confusion - I did check your timings on message 1 I was just being nervous

Quoting Chazar
"12.00h UTC, which is indeed just the posh and politically more correct term for GMT +0, means"

What I actually wanted to know is what does UTC stand for. (OT of course)

Cheers
Pickles

[ June 21, 2004, 11:21: Message edited by: Pickles ]
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Old June 21st, 2004, 12:26 PM
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Chazar Chazar is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Quote:
Originally posted by Norfleet:
Uh...if I don't set any timer interval or hosting days, and have only quickhost, what you have is "indefinite" quickhost, in which the game will NEVER host until everyone has sent in their turns.

I thought you wanted me to try to get it to host at 1200 UTC weekdays, with quickhost enabled?
Ok, once more: There are two ways to schedule the game. One option is setting a timing interval, like 24h. This is not what we want! So leave it at zero please, that is disabled.

The other schedule method means setting a bunch of fixed dates, which is what we want! The GUI allows this by listing each day by name. I refer to that listing which is on the lower end of the screen (the first being checkboxes for pause-days, all should remain unchecked). If you click these, the game will ask for a two digit number. Click Monday and enter 12. Rinse and repeat for Tuesday, Wednesday, Thursday and Friday, but not for Saturday and Sunday. Finally enable quickhost. You can set this up anytime now. Thanks!

Please contact me if you need a full commandline. I am at work, so I cant compile it right now, but I recall that the options should contain something like "-t 2 12 -t 3 12 -t 4 12 -t 5 12 -t 6 12 -q", but I will have to verify that later if you really want to set it up like that.


Quote:
Originally posted by Norfleet:
Based on the information I posted, could somebody tell me what time zone, if any, the box time is in?
I actually already did that five Posts below:

Your host system is set to UTC. No corrections needed.

(You can verify it yourself with a web browser window at this web page which displays the current UTC time, so for this purpose there is no need for the sun and a real window anymore. Since I assume that you had obtained your host-system-time shortly before posting it in this thread a few Posts before, together with your Posts timestamp, your system is set at UTC.)


English is still a foreign language to me, and I know that I have a huge problem with making short and easily comprehensive sentences, so please excuse me if my instructions above are a bit to explicit.


---


@Pickles: Please look here for an explanation to your question.

[ June 21, 2004, 12:06: Message edited by: Chazar ]
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Old June 22nd, 2004, 01:05 AM
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Chazar Chazar is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Oh, UTC 12:00h just passed two minutes ago...
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Old June 22nd, 2004, 01:33 AM

Norfleet Norfleet is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Quote:
Originally posted by Chazar:
Ok, once more: There are two ways to schedule the game. One option is setting a timing interval, like 24h. This is not what we want! So leave it at zero please, that is disabled.
I know that!

Quote:
The other schedule method means setting a bunch of fixed dates, which is what we want! The GUI allows this by listing each day by name. I refer to that listing which is on the lower end of the screen (the first being checkboxes for pause-days, all should remain unchecked). If you click these, the game will ask for a two digit number. Click Monday and enter 12. Rinse and repeat for Tuesday, Wednesday, Thursday and Friday, but not for Saturday and Sunday. Finally enable quickhost. You can set this up anytime now. Thanks!
That was my plan. However, the system clock isn't set for UTC, so I had to check hour it was right now.

Quote:
Your host system is set to UTC. No corrections needed.
Actually, it's not, although I can tell it to regurgitate what it thinks UTC is using date -u. I had no idea if it was correct, though.

Quote:
English is still a foreign language to me, and I know that I have a huge problem with making short and easily comprehensive sentences, so please excuse me if my instructions above are a bit to explicit.
Don't worry about it. I wasn't really listening anyway. I tend not to ask vague questions like "How do I do that?", I tend to be more specific, and all I wanted to know is if the UTC time given by the system was correct...and what time zone this box is in.


TIMER ACTIVATED!
If anyone encounters any aberrant behavior with regard to quickhosting AND interval hosting, let me know immediately.

Have a nice game, and try not to get gruesomely killed.

[ June 21, 2004, 12:33: Message edited by: Norfleet ]
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Old June 21st, 2004, 10:38 PM
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Chazar Chazar is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Actually it doesnt look right to me: its only 15h hours to next hosting, where it should be 39h by now. This is not in accordance with the behaviour I observed in my tests on my private LAN...


After testing it over and over again, the only explanation I got is that the server might have been restarted? Norfleet?

[ June 21, 2004, 22:42: Message edited by: Chazar ]
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Old June 22nd, 2004, 12:31 AM

Norfleet Norfleet is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

There hasn't been any "server restart", except when I instituted the host times.

However, it seems that it is your math which is off!

You specified that hostings were to occur Monday-Friday, at 1200 UTC. That's a gap of 24 hours between them, and some time has already elapsed. Therefore, the time shown is correct.
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