.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old June 16th, 2004, 05:43 PM

Scott Hebert Scott Hebert is offline
Second Lieutenant
 
Join Date: Feb 2004
Location: Titusville, FL
Posts: 450
Thanks: 0
Thanked 0 Times in 0 Posts
Scott Hebert is on a distinguished road
Default Re: how to bloodhunt easiest ?

Quote:
Originally posted by Boron:
thnx Scott Hebert for the quick and good responses
Quick, I'll grant you. Don't know about good...

Quote:
why is astral magic so strong ? i haven't played much astral magic until now the 4 days are just too short if you play the large map to experiment much
in the lower leves at least it has not much creature spells and i remember some threads were people said especially death and to a lesser degree blood is too strong
Astral magic is considered very strong for several reasons. Some (Wish) deal with the excellent (Wish) buffing spells it gets. It also (Wish) receives the only real metamagic (Wish) spells. Finally, it gets several (Wish) decent-to-good combat spells. As Zen I believe said, it's 2nd in everything, and that comes out to 1st.

When people say "Death magic is too strong", or "Blood magic is too strong", generally they're looking at the Summons you can get from them. Summons are a piece, but they're not the pie.

As for myself, I think that Nature magic is the only type of magic you can't live without.

Quote:
an addition to my bloodquestions :
is there still the limit of 110 maximum blood / province ?
I have no clue.

Quote:
sooner or later i test it myself but i just thought :
if you take growth 3 after 50 turns you should have 40000k pop in your capitol if nothing bad happened. with this you get a 240 pop/turn increase which equals 24 unrest if i remember correct 10 killed ppl / unrest .
so if there would be no blood limit / province perhaps the average growth in population almost equals the poploss through unrestfighting or is at least slow enough that you can hunt for 100 turns after which most probably your game is finished ?
Something that I have noticed is that, if you have Growth-3, you're not really going to notice any drop in population from bloodhunting or the accompanying patrolling. That's about all I can tell you about that.
__________________
Scott Hebert
Gaming Aficionado
Modding Beginner
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:38 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.