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Old June 21st, 2004, 07:20 AM
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Default Re: Golden Age Arcoscephale

Oh, interesting. Sounds like a bug. I usually had a whole additional army, so I guess I didn't often, if ever, get a chance to see that.

BTW, I created the Shedu I just mentioned. Crunch, God of Mountains, Patron of Soldiers, Guardian of Existance. I like the title. I set it up on Aran against 11 impossible AI's with Indy strength 5, to see how well what I mentioned would meet my own standards.

Heh - has anyone ever tried Farstrike with a Shedu? I figure it ought to be about Damage 49 for Earth 4...

So far it splats everyone in one shot, but no hard targets yet.

Shedu seems to be able to flatten at least 20 men before running out of fatigue. Currently Crunch tops the hall of fame, and I haven't even been able to hire any flying escorts yet (wanted to get some Myrmidons yet - yes, the Sloth makes it slow to recruit them.

PvK

P.S.
First heavy cavalry + crossbow indies met. I only have six Myrmidons, a Myrmidon leader, the starting Peltasts and Cardaces plus six, and what's left of Dante's Stingers. The Myrmidons are in front and stand outnumbered by heavy cavalry, and stand firm, taking some bruises but losing zero men. Crunch then farstrikes someone and floats over to the crossbows and commanders, who were in a tight group. Crunch. Routed enemy. Crunch crunch crunch. No sweat, so far.

BTW we didn't mention that GE has 100-gold lab building costs, and the scrying dominion.

Another kind of savage thing you could do as GE Arco is build lots of Myrmidon commanders, and give the better of them magic trinkets. Gold can be in abundance while building high-resource troops with Order 3, and 35 gold vs. 14 gold for a regular myrmidon gets a commander Version with better skills, which can be a thug or super thug. I guess you can only build one, when you could be building a Philosopher or Mystic or Wind Lord, though. Still, if/when you do get short on gold, it's a cheap and pretty good unit.

[ June 21, 2004, 06:41: Message edited by: PvK ]
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