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  #1  
Old July 27th, 2004, 10:55 PM

Norfleet Norfleet is offline
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Default Re: 2 small questions about horror mark

Quote:
Originally posted by Stormbinder:
I would suggest next time to try something with magical attack as a bodyguard, so it could hurt etherial units.
In addition to this, I would also suggest horror-marked bodyguards, so that the horrors do not ignore them.
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  #2  
Old July 27th, 2004, 10:59 PM
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Boron Boron is offline
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Default Re: 2 small questions about horror mark

Quote:
Originally posted by Norfleet:
quote:
Originally posted by Stormbinder:
I would suggest next time to try something with magical attack as a bodyguard, so it could hurt etherial units.
In addition to this, I would also suggest horror-marked bodyguards, so that the horrors do not ignore them.
that's a hard to achieve goal or
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Old July 27th, 2004, 11:01 PM
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Default Re: 2 small questions about horror mark

At least mages carrying the Forbidden Light unique artifact can expect to get attacked by horrors within the next five to ten turns after equipping the artifact. That's the way it worked in Dom-PPP anyway the times I saw Forbidden Light being used, but its description says it attracts horrors so the chances of attack are probably drastically increased.

Edi
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  #4  
Old July 28th, 2004, 01:12 AM
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Default Re: 2 small questions about horror mark

Quote:
Originally posted by Edi:
At least mages carrying the Forbidden Light unique artifact can expect to get attacked by horrors within the next five to ten turns after equipping the artifact. That's the way it worked in Dom-PPP anyway the times I saw Forbidden Light being used, but its description says it attracts horrors so the chances of attack are probably drastically increased.

Edi
yeah zens miqr says that too . another that example is the gift of kugri . so these 2 items need probably very good protection of the wearer

i really would like to know the odds for a simple soul contract . in order to evaluate if the odds are poor enough like 1% to not be worth trying to protect the wearer's because if the soul contract is in use for average 50+ turns it really pays of well enough .
if the odds would be instead 5-10% i would perhaps take different measures .
unfortunately abysia has no cheap scouts or leaders so i think "cheapest" solution is to hoard them on researching sages .
but if the odds would be 5-10% that would be perhaps to careless .
so does anyone know the odds or should i ask the developers cause i really want to know that
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  #5  
Old July 28th, 2004, 01:19 AM
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Graeme Dice Graeme Dice is offline
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Default Re: 2 small questions about horror mark

Quote:
Originally posted by Boron:
i really would like to know the odds for a simple soul contract . in order to evaluate if the odds are poor enough like 1% to not be worth trying to protect the wearer's because if the soul contract is in use for average 50+ turns it really pays of well enough .
The most cost-effective place to put soul contracts is on a scout. The chance of a horror attack is low enough that you only really have to worry about it over a period of dozens of turns.
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  #6  
Old July 28th, 2004, 01:40 AM
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Default Re: 2 small questions about horror mark

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Originally posted by Graeme Dice:
The most cost-effective place to put soul contracts is on a scout. The chance of a horror attack is low enough that you only really have to worry about it over a period of dozens of turns.
my favourite so far abysia does unfortunately have no scouts so there i think sages are a good solution if you find them .
do you know graeme if the chance doubles with 2 soul contracts on the same scout ?
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  #7  
Old July 28th, 2004, 02:05 AM
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Default Re: 2 small questions about horror mark

Quote:
Originally posted by Boron:
my favourite so far abysia does unfortunately have no scouts so there i think sages are a good solution if you find them.
Hire indy scouts. They are likely available in most of your captured provinces.
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