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Old July 28th, 2004, 11:37 PM
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Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

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Originally posted by Boron:
quote:
Originally posted by Stormbinder:
quote:
Originally posted by Boron:
quote:
Originally posted by Stormbinder:
quote:
Originally posted by archaeolept:
umm, as i understand it, the 8 damage AP attack is resolved separately from the normal damage attack; ie. they do not add together.
I think this is correct, I recall reading dev's post that said something along this lines long time ago, if I rember correctly.
hm is that then an additional damage roll with 8ap fire bless damage +2d6 oe ?
that would make sense .
if it only does 8 ap damage though it couldn't damage a 16+ protection unit .


Probably, although the devs didn't specify the open-endenenss of this, IIRC, but that would make sense in the global picture. And keep in mind that it is AP damage, that makes a big difference.

do you remember how that is with flaming arrows ?
cause there you get +8 ap flaming damage too so it would make sense if it works the same way .

Yes, Flaming Arrows gives the same "flame weapons" effect to archers as fire blessing to the blessed trops. So in effect each arrow strike twice, the 2nd time it is AP. That's why it is so deadly.

Also according to Sunray's guide, at this moment fire immunity does not protect you against "flame" part of "flaming arrows" damage due to the bug. Although I did not test it personally, so I can't really confirm or deny this Last fact.

[ July 28, 2004, 22:46: Message edited by: Stormbinder ]
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Old July 29th, 2004, 12:46 AM
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Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

thnx stormbinder .
finally a new similiar question i forgot :
does weapons of sharpness make weapons magic too ?

there just all weapons become ap nothing more nothing less right ?
do all weapons get ap what with uncommon weapons like claws or the stinger attack from a scorpion king and similiar ?
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Old July 29th, 2004, 10:40 AM
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Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

oh is strength added to the extra 8 ap fire weapons attack ?
is it perhaps added for flaming arrow attack too ? this would be a bug then
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Old July 29th, 2004, 10:43 AM
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Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

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Originally posted by Boron:
oh is strength added to the extra 8 ap fire weapons attack ?
is it perhaps added for flaming arrow attack too ? this would be a bug then
No, no, and yes (it'd be a bug).

[ July 29, 2004, 09:44: Message edited by: Arryn ]
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Old July 29th, 2004, 11:27 AM
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Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

Quote:
Originally posted by Stormbinder:

Also according to Sunray's guide, at this moment fire immunity does not protect you against "flame" part of "flaming arrows" damage due to the bug. Although I did not test it personally, so I can't really confirm or deny this Last fact.
Yikes, I didnt know that! Really? Anyone know about this? That sounds really pretty awful to me, but perhaps explains some things....
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Old July 30th, 2004, 01:01 AM
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Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

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Originally posted by Arryn:
quote:
Originally posted by Boron:
oh is strength added to the extra 8 ap fire weapons attack ?
is it perhaps added for flaming arrow attack too ? this would be a bug then
No, no, and yes (it'd be a bug).
ah thnx cool

so a protection of 20 makes you quite save against every fire bless unit

avg damage is 1.29 with prot 20 against fire bless attack according to saber cherry's dice odds

against broad sword attack : it does 18 dam but not ap .
prot 20 against that : also 1.29 avg damage .

so if you know your enemy has f9 blessing field 20+ protection units and you are quite save .

so especially nations like ulm should have no problems with f9 bless early game , and sc's , but everything else .

conclusion : if you face f9 blessing to be save early game you need prot 20+ units .
otherwise you need at least a 3 times bigger army i think and will get heavy casualities .

please confirm my conclusion or correct the flaws in it
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Old July 30th, 2004, 01:43 AM
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Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

Quote:
Originally posted by Boron:
so a protection of 20 makes you quite save against every fire bless unit

avg damage is 1.29 with prot 20 against fire bless attack according to saber cherry's dice odds

against broad sword attack : it does 18 dam but not ap .
prot 20 against that : also 1.29 avg damage .

so if you know your enemy has f9 blessing field 20+ protection units and you are quite save .

so especially nations like ulm should have no problems with f9 bless early game , and sc's , but everything else .

conclusion : if you face f9 blessing to be save early game you need prot 20+ units .
otherwise you need at least a 3 times bigger army i think and will get heavy casualities .

please confirm my conclusion or correct the flaws in it
"Quite safe" is not quite the way I think about it. 1.29 is the statistically average damage, not something I'd personally rely upon. Also, those 20 prot elite Ulms don't have a lot of HPs, so it won't take all that many average hits to kill them, especially since defense drops as units take damage and fatigue. Swarm (outnumber) those Ulms with fire-blessed troops and they'll die rather distressingly quickly.

Of course, those Ulms are going to be methodically chopping up your units during the battle, but that's why you'll be outnumbering them. Going one-on-one (or one-on-many) against high-prot Ulms is not advised unless you are using SCs or Jotuns. And attacking Ulms at less than 6:1 is not something I do with non-Jotuns if I can help it.
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