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August 6th, 2004, 03:48 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
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Re: Pricing of Mages ... is it balanced?
It's not that bad...
The effect of luck scale is only 5% increased frequency per step. So you will get only about 15% more events with luck-3 as with luck-0. But if you have taken luck-3 instead of being 50% good they will be 80% good. You will have only 46% as many bad events with luck-3 as you will with luck-0, and 85% more good ones. Other than militia, all the good ones are actually good  But even militia is not that bad.
Let's take a militia event - discounting that sometimes you get a priest with them, or flagellants, which actually does make for a useful event. Let's say you get 30 militia, which cost you 14 gold per turn in upkeep. Let's also say you don't have any commander handy so you have to recruit one, for 30 gold and 1/turn. Let's also say it takes 5 turns to dispose of the militia. This is pretty much a worst-case scenario, unless you play on an insanely huge map, in which case it might take longer to get rid of them.
Add it all up it comes to 105 gold the militia event costs you, worst case. It costs less, a lot less, if the militia come with their own commander, or if you get fewer of them. That still sucks, but it sucks less than many of the actual bad random events.
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August 6th, 2004, 04:03 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: Pricing of Mages ... is it balanced?
Quote:
Originally posted by Sheap:
Let's also say you don't have any commander handy so you have to recruit one, for 30 gold and 1/turn.
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2 per turn, for non-sacred commanders. Just to quibble with you. I figured I'd go ahead and mention it before Norfleet did. 
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August 6th, 2004, 04:14 AM
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Major General
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Re: Pricing of Mages ... is it balanced?
Quote:
Originally posted by Sheap:
Let's take a militia event - discounting that sometimes you get a priest with them, or flagellants, which actually does make for a useful event.
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The priest is so-so, but the flagellants are just crap, unless you already are playing a blessing effect involving flagellants or some other similar unit, in which case they might not be a total loss...but they're not exactly speedy units, and they tend to spawn in the most inconvenient places.
To make matters worse, it can take you a lot longer than 5 turns to dispose of the militia, because they are very cowardly and will often flee after losing only one or two men, and as a result, have to be rounded up, and then marched to their deaths AGAIN.....
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August 6th, 2004, 04:24 AM
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Major General
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Join Date: Oct 2002
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Re: Pricing of Mages ... is it balanced?
Quote:
Originally posted by Norfleet:
To make matters worse, it can take you a lot longer than 5 turns to dispose of the militia, because they are very cowardly and will often flee after losing only one or two men, and as a result, have to be rounded up, and then marched to their deaths AGAIN.....
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I find drowning them tends to work well, if it is an option.
__________________
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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August 6th, 2004, 04:28 AM
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Major General
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Re: Pricing of Mages ... is it balanced?
Quote:
Originally posted by Jack Simth:
I find drowning them tends to work well, if it is an option.
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How, exactly, do you go about doing such a thing?
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August 6th, 2004, 04:34 AM
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General
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Join Date: Nov 2000
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Re: Pricing of Mages ... is it balanced?
Quote:
Originally posted by Arryn:
quote: Originally posted by Jack Simth:
I find drowning them tends to work well, if it is an option.
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How, exactly, do you go about doing such a thing? Have them go with a commander that can lead troops underwater. On the next turn, leave the militia underwater, and move the commander somewhere else.
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August 6th, 2004, 04:42 AM
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Major General
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Re: Pricing of Mages ... is it balanced?
Quote:
Originally posted by Graeme Dice:
On the next turn, leave the militia underwater, and move the commander somewhere else.
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Doh! Of course. (slaps self on forehead) Thanks. Brain's not firing on all cylinders tonight. Need sleep. Too bad I've caught a case of Norfleet's Disease (insomnia). 
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