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  #1  
Old June 7th, 2001, 05:22 PM

Lemmy Lemmy is offline
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Default Re: Happiness and treaties

i think that Last one is a bug....
they are bloodthirsty right ?
they want a war right?
ok, i give them a war, are they happy
now...noooooooooooooooo,
they want war to be declared on them, bunch
spoiled brats...that's what they are!!!

[takes a deep breath]

i'm ok now, that's all...

------------------
Q: When he went, had you gone and had she, if she wanted to and were able, for the time being excluding all the restraints on her not to go, gone also, would he have brought you, meaning you and she, with him to the station?

A: Objection. That question should be taken out and shot.
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  #2  
Old June 7th, 2001, 05:25 PM

Lemmy Lemmy is offline
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Default Re: Happiness and treaties

hey, but if that's true, then there could never be a war with the Phong, since the never declare war on anyone, right?
well, not a war with your peoples permission..
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  #3  
Old June 7th, 2001, 06:22 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Happiness and treaties

If you try really hard, you could probably get them mad enough to declare war.

Of course, you could always do an Intel op, and send a fake message, getting them to declare war on you

Woah, that could probably be exploited. Keep sending Intel ops to your enemy, getting him to declare war multiple times... If you're a bloodthirsty race, your people will go Jubilant!

[This message has been edited by suicide_junkie (edited 07 June 2001).]
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Old June 7th, 2001, 09:47 PM
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Default Re: Happiness and treaties

quote:
Originally posted by suicide_junkie:
If you try really hard, you could probably get them mad enough to declare war.

Of course, you could always do an Intel op, and send a fake message, getting them to declare war on you

Woah, that could probably be exploited. Keep sending Intel ops to your enemy, getting him to declare war multiple times... If you're a bloodthirsty race, your people will go Jubilant!

[This message has been edited by suicide_junkie (edited 07 June 2001).]



You apparently cannot declare war, if you are already at war! (I thought of that trick myself).
As for if it is a bug or not I am not so sure: I think that would be a too easy method to improve the happiness of your entire empire if you choose the bloodthirsty happiness type and then declare war every other turn on an empire (and after 1-2 years offer an Non-Aggression treaty, which will not harm you, and then begin again!).
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  #5  
Old June 7th, 2001, 10:24 PM
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Default Re: Happiness and treaties

quote:
You apparently cannot declare war, if you are already at war! (I thought of that trick myself).

You must have misheard me.

You have to get the AI to declare war in order to make your people happier, and they are capable of issuing multiple declarations of war, especially if it is caused by intel ops. In one of my games, the AIs are really pumping out the comm mimicks, and I've recieved a declaration of war from every AI every few turns for the Last decade .

Think of it as propaganda, you send out fake Messages, and get nasty Messages back, showing how evil the aliens are .

I don't think this could be exploited, since it is quite expensive to use a comm mimick to boost happiness
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  #6  
Old June 8th, 2001, 12:18 AM

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Default Re: Happiness and treaties

I have a question on happiness and treaties myself. Some races in my game ( Abbidon, Amonkrie, Drushocka, Sallegra ) have good race relations with me when no treaty. But when I make a treaty with them their relation falls to Murderous. Is that related to their race happiness in some way ? Their characters :
Abbidon Peaceful Neutral
Amonkrie Peaceful Honorable
Drushocka Peaceful Impulsive
Sallegra Peaceful Neutral
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  #7  
Old June 8th, 2001, 12:44 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Happiness and treaties

Most AIs get mad at the colonies their allies have that the AI could have colonized. They're a bunch of greedy, envious landlubbers, Arrr.

They don't get envious of enemy colonies unless they're really aggresive.
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