Ooops! Sorry, I think Dense Cluster was in the FQM... Well, you should check it out anyways. You can build quicker IMO with that mod (if that's what you're after). If you're looking for long,epic games, check out AIC or Proportions.
I don't think I've played a stock game for over a year at least.
G'Day Star Jack.
In the data directory, have a look at the QuadrantTypes.txt file.
In this file, contains the starting chances of each type of system for each quadrant type.
You can remove all the dead systems for a particular quadrant.
Make sure you backup this file before modifing it however.
rdouglass said:
Ooops! Sorry, I think Dense Cluster was in the FQM... Well, you should check it out anyways. You can build quicker IMO with that mod (if that's what you're after). If you're looking for long,epic games, check out AIC or Proportions.
I don't think I've played a stock game for over a year at least.
Additionaly, FQM has Paradise quadrants, which have nothing but solar systems (well, a few nebulae here and there for good measure, but very few non-planet systems).
/me runs by carrying lots of shiney, colorfull spheres, which seem to be trailing various gasses...
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