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  #1  
Old September 8th, 2004, 12:41 PM

Kel Kel is offline
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Default Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a

It's someone else.

- Kel
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  #2  
Old September 8th, 2004, 01:32 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a

Marignon/Chazar are separate issues.

I am holding the game till Chazar returns, but we still have the problem of AWOL Marignon preventing quickhost.
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Old September 11th, 2004, 07:44 PM
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Chazar Chazar is offline
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Default Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a

-I thank you all for waiting for me!
I am still away from home, but I will return on monday evening...

-I still got problems connecting with my laptop (still a black screen after the password entry), while other Dom2-games (on mosehansen) work fine. So maybe mailing the .trn file to me would be very nice! I havnt seen the Last turn yet!

-I dont know the masterpassword. Norfleet set up our game and I didnt ask him for the masterpassword when he sent me the files.

-Marignon seems to be missing, and UndeadDoplhinHacker did not appear in this forum either for some time. This is odd, since I had diplomatic dealings with him and would have expected him to tell us if he would drop out...
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Old September 13th, 2004, 04:56 PM
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Chazar Chazar is offline
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Default Could connect eventually!!!

I am back at home and could connect without any problem. I am too tired to play now, but I am sure that I can do my turn tomorrow morning just in time for the 12.00h deadline!

Dont know whats wrong with my laptop and why it didnt like just this game out of three other Dom2-games. I even deleted the directory and tried to connect anew, but it hangs after choosing the nation as well. Weird! My Dekstop still uses Win98SE, while my Laptop uses WinXP, could this be a problem? I am going to update my Desktop tomorrow (after submitting my turn first - of course) and I am worried that the Problem might therefore return, but I need to update my machine...(In case of emergency I might use an alternate machine...)
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  #5  
Old September 13th, 2004, 09:55 PM
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Default Re: Could connect eventually!!!


Cool. Let me see if I remember right - this is the game with Aliens versus Pretenders? It's been a while.

Just kidding.
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  #6  
Old September 14th, 2004, 04:05 AM
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Default Re: Could connect eventually!!!

What are we doing with respect to the Marignon problem? Since we cannot set Marignon to AI, I would suggest that everybody should ignore their provinces from now on...

I mean, both Abysia, Pangaea and Caelum could easily invade Marignon territory, but where is the sense in this if there is no opposition? So I would treat those provinces as non-existing for the remainder of the game or until Marignon returns...
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Old September 14th, 2004, 07:20 PM
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Default Re: Could connect eventually!!!


There's still the armies which Marignon had built. More importantly, what you suggest is equivalent to changing the map long after the game was started, when people have built fortresses, consolidated armies, etc, with certain plans in mind.

For instance - it was quite on purpose that Abysia has an open passage to the lands of Marignon, so that they could expand after T'ien C'hi was destroyed, without having to decide whether or not to break treaties made with Pangaea.

Given that I have to finish off T'ien C'hi, and then eradicate R'lyeh for starting a war with me, I'm not going to be benefiting particularly much from Marignon's going AWOL.

But it ain't right to penalize a couple of nations because a player (undead dolphin hacker, was it? I'll be staying out of games with him in it, in the future) dropped out, and because the game was created without a master password.
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