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October 17th, 2004, 03:05 PM
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Sergeant
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Join Date: Sep 2004
Posts: 234
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: recruiting gone amok?
Unrest was <10. I was unaware that unrest keeps you from recruiting. Is that stated in the manual somewhere? I can't seem to find it.
Thanks, DB
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October 17th, 2004, 04:03 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: recruiting gone amok?
Yes, on page 8 under Tax and Unrest...
There is a sticky thread called "Dominions II bug thread" in this forum. Post your report in there, and add whatever information you think matters. Unrest would be one of them.
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October 18th, 2004, 05:08 AM
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Sergeant
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Join Date: Sep 2004
Posts: 234
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: recruiting gone amok?
Page 8 says that having unrest > 100% makes it impossible to recruit. In my case, unrest was < 10%. I've never seen this problem come up before, so I don't believe that unrest below 100% creates the possibility of a failed recruitment does it?
DB
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October 18th, 2004, 10:40 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: recruiting gone amok?
(does unrest under 100 have a chance of blocking recruitment)
No, it doesn't.
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October 18th, 2004, 01:34 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: recruiting gone amok?
Did, by any chance, some units teleport/cloud trapeze on your province that turn?
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October 18th, 2004, 02:29 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: recruiting gone amok?
Even magical movement shouldn't have any effect, because recruitment happens (or is supposed to happen) first.
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October 18th, 2004, 02:30 PM
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Sergeant
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Join Date: Sep 2004
Posts: 234
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: recruiting gone amok?
Nope! None of the other players have any idea why this happened.
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