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October 18th, 2004, 03:26 AM
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Captain
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Join Date: Jul 2004
Location: New York
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Re: MP Game - Pandemonium (noob/int game) - runnin
bleh the Tartarian survived...I cant use ghost riders against it bec the fire shield kills them instantly lmfao. Oh and Ryleh you got hit by a ghost rider by accident. I dont know which province...my message report is a pain in the *** bec its way too long.
Abysia has lots its Mother Oak and Eternal Pyre.
Pangaea lost one of its counter attack armies of harpies and vine ogres lead by a pan.
This should be an interesting turn now that it looks like Abysia may be on the offensive now.
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October 18th, 2004, 05:29 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
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Re: MP Game - Pandemonium (noob/int game) - runnin
Wow, this thread is becoming a gripping read...
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October 18th, 2004, 07:08 PM
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Lieutenant General
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Join Date: May 2004
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Re: MP Game - Pandemonium (noob/int game) - runnin
Quote:
deccan said:
Wow, this thread is becoming a gripping read...
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Yeah . Mictlan is atm lurkering and preparing but not involved in anything .
Well who can resent the Mictlan ppl this  .
They are so busy with doing more and more cruel deeds to the poor virgins seen worthy enough to be sacrificed for the salvation of the evil Mictlan God . They seem to even enjoy it  . Unfortunately though motivating them for warfare is under these paradisiac conditions ( expect for the poor blood slaves  ) still impossible .
Especially the Mictlan priests have been affected by this laziness as well and thus our research is sucking .
Our potential opponents have such nice spells like Ghost riders , flames from the sky , Tartarian gate .... while the only remarkable Mictlan spell atm is wish  .
The Mictlan warmachine is one of the slowest in the world . Awakened it is horrible though 
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October 19th, 2004, 03:10 AM
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First Lieutenant
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Join Date: Jul 2004
Location: California
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Toasting Undead
Here's a few screen grabs from this turns major battle. Ermor attempted put a big time whup *** on poor old Abysia, but things, perhaps didn't quite work out as those Old Empire Ermorians had hoped. The battle progressed through 3 phases: a major Ghost Rider attack, a large battle in the movement phase, and then the storming of the castle (I won't bother to screen grab this Last, as it was rather anticlimatic).
The good guys: (well, I'm not sure if it's really fair to call Devils, Arch Devils, Father Illearth, Bane Lords and the like "good guys", but we like to think of ourselves as rather allright blokes  )
Now, can you guess how many castings of Ghost Riders it takes to do this?
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October 19th, 2004, 03:25 AM
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First Lieutenant
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Join Date: Jul 2004
Location: California
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Toasting Undead - Part 2
Now heres what we do to those there undead in our neck a' the woods (in case your lacking a 12 gauge shotgun, flame eruption works nicely  ):
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October 19th, 2004, 03:31 AM
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First Lieutenant
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Toasting Undead - Part 3
Now, after we toasted and roasted entire truckloads worth of Ghost Riders, then Ermor moved onto their real attack. Check this out (and can you count how many Tartarians those crazy old Ermorians brought to the party?):
If there's anything more effective than Flame Eruption, it has to be Flame Storm:
And the impact:
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October 19th, 2004, 03:45 AM
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Major
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Location: Solomon Islands
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Re: Toasting Undead - Part 3
Whow, nice pics, Thufir, thanks.
Don't keep us in suspense. Who won?
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October 19th, 2004, 03:47 AM
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First Lieutenant
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Toasting Undead - Part 4
Ahhhh, relief!
Now it took us a while to bring this into play (we may need to work on our scripts a bit), but here is a required component to any serious Fire Based Army - Fire Storm - just as it first takes effect:
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