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Old October 25th, 2004, 02:13 PM
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Default Re: Tractor/Repulser Beam

Quote:
Imperator Fyron said:
Quote:
Baron Munchausen said:
This is only useful in 'turn based' combat of course. It will be a completely ineffective strategy in SE V.
As it should be. It is just exploiting the absurdities of turn based combat. There is no logical reason why this should work. Just because you are in a tractor beam doesn't mean you can't fire your weapons. Pretty much every sci fi universe with tractor beams has plenty of examples of the tractored ship still firing its weapons, especially at the tractor beam emmitters. Assuming it is a case where the tractored ship is still more or less functional, of course.
Functional, and hostile.

It would be really awesome if you could use repulsor beams on your own ships, to say, slingshot a ramming cruiser into the enemy lines at incredible speeds, or pull crippled ships to help them keep up with the fleet or get them out of the line of fire.
Perhaps even to just tow into weapons range your super-massive gun platform that was designed with just barely enough engine power to traverse warppoints.
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