.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old October 26th, 2004, 02:24 PM
Cheeze's Avatar

Cheeze Cheeze is offline
Sergeant
 
Join Date: Feb 2001
Location: Parts Unknown, NY
Posts: 295
Thanks: 0
Thanked 0 Times in 0 Posts
Cheeze is on a distinguished road
Default Re: Supply ...Can`t Get There from Here

That can't be right. I'd like to see your game, because you should be able to keep MANY more ships than that. I would think you are missing something, and it seems most likely you have forgotten to build space ports in all your systems.
__________________
I'm about to turn it up a notch!!

Where's the ka-boom? There was supposed to be an Earth-shattering ka-boom!
Reply With Quote
  #12  
Old October 26th, 2004, 02:33 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Supply ...Can`t Get There from Here

Quote:

I`ve come back to the Game recently, and when I got it on first release, I really don`t remember this huge maintance cost issue for Ships. Was this introduced in a recent Patch ?

Maintenance/ component costs weren't changed significantly in any of the later patches, as far as I can remember. Of course if you're now running a modded game - or if you used to use modded files- that could explain the differences between what you see now and what you remember from your earlier experiences of the game.

If you're not using mods and never have, then modding the game might be the answer you are looking for. Simply tweak (copies of) your data files to increase the output of resource production facilities and the capacity of the storage facilities. That will allow you (and your enemies ) to support larger fleets.

EDIT: Cheeze's spaceport suggestion is a good one as well. DO you see little red barrel icons on all your extra-system colonies?
Reply With Quote
  #13  
Old October 26th, 2004, 03:06 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Supply ...Can`t Get There from Here

Another possibility to explain your economic shortages: have you lowered your resource gathering characteristics and/or your maintenance aptitude? Doing so would cripple your economy, especially in the case of maintenance, since lowering maintenance will kill your economy very quickly.

Along the same lines, what is the current happiness levels of your worlds? Happiness is paramount to determining resource income, and so the number of ships you can safely supporter. Or have you taken something besides "peaceful" as an happiness type?

Besides such odd Empire setups, I see no other reason why your economy would be in such a poor state, if you have expanded well and developped your colonies.
Reply With Quote
  #14  
Old October 26th, 2004, 06:52 PM
Krsqk's Avatar

Krsqk Krsqk is offline
Lieutenant Colonel
 
Join Date: Jul 2001
Location: Orlando, FL
Posts: 1,259
Thanks: 0
Thanked 0 Times in 0 Posts
Krsqk is on a distinguished road
Default Re: Supply ...Can`t Get There from Here

Quote:
Black Cat said:
Seems a very modest force to me, given my production, and at that time I was at +1100 Minerals and +1200 radioactive production.
The spaceport seems like the probable culprit to me, given this quote. A 30-ship fleet shouldn't bring surpluses down to ~1k levels for a 30-system empire. In fact, very little should bring it down to ~1k. What's not clear is why they would start disappearing after that. Maybe the numbers above were actually the amounts left in storage, not the leftovers from each turn. That could explain why a single turn would be enough to start scrapping.
__________________
The Unpronounceable Krsqk

"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
Reply With Quote
  #15  
Old October 27th, 2004, 09:08 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Supply ...Can`t Get There from Here

Are you saying that each of these 5 battleships, 2 battleships, and 2 minelayers had a quantum resonator? If so, each of those ships would have had at least 15K each in minerals maintainence - and could explain a sudden 120k deficit if they all were built around the same time.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:02 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.