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  #1  
Old November 9th, 2004, 11:31 PM

The Panther The Panther is offline
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Default Re: Faerun Test Mod - 17 player modded game recrui

It would be nearly impossible to dogpile ANYBODY within 15 turns on such a gigantic map. You and I are light years apart....
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  #2  
Old November 10th, 2004, 12:07 AM
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archaeolept archaeolept is offline
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Default Re: Faerun Test Mod - 17 player modded game recrui

this is what lingchih did to get mods working on his mac:
Quote:
t's simple, but not very well documented. Most of the Dom2 files (maps, etc.) reside inside the Dom2 Package on OSX. But the mods directory lives in the Dominions2 game saves directory, at the root of the hard drive. Just drop your mod in there, and it will work just fine.

so if legacyspy checks back in, he could try this...
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  #3  
Old November 10th, 2004, 05:37 AM
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Default Re: Faerun Test Mod - 17 player modded game recrui

I'll take Mictlan if it's still open. Can upload my pretender in about 12 hours from now.
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  #4  
Old November 10th, 2004, 12:11 PM
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Default Re: Faerun Test Mod - 17 player modded game recrui

Archaeolept: Thanks for the info!

Saeter: Ok cool! Thanks for joining.
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  #5  
Old November 10th, 2004, 03:17 PM
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Default Re: Faerun Test Mod - 17 player modded game recrui

Any news from Legacyspy? I think he might be the only one left to upload after Saeter uploads.
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  #6  
Old November 11th, 2004, 12:41 AM
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Default Re: Faerun Test Mod - 17 player modded game recrui

Ok in the interests of getting this game going I have offered the Caelum slot to someone else. We will start when he uploads.
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  #7  
Old November 11th, 2004, 01:31 AM
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Default Re: Faerun Test Mod - 17 player modded game recrui

Game is STARTED!

Hosting is 24H Fixed. Turn will host at 11:30PM EST daily.

I can adjust this if people want.
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