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  #1  
Old July 1st, 2001, 08:32 PM

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Default Re: Intelligence

You need one space port per system to get resources from that system.

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  #2  
Old July 1st, 2001, 08:36 PM

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Default Re: Intelligence

I know for resources but I did not think you needed that for intel or research...
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  #3  
Old July 1st, 2001, 09:53 PM

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Default Re: Intelligence

Intel and Research is also a resource type.

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  #4  
Old July 1st, 2001, 10:57 PM

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Default Re: Intelligence

Unless you have selected (purchased) the special skill (Merchant?, I think) you need a space port in any system to get any resources *out.* I suspoect one can "store" extra resources in system with out a space port... not sure.
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  #5  
Old July 1st, 2001, 11:40 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Intelligence

quote:
Originally posted by JenMax:
Unless you have selected (purchased) the special skill (Merchant?, I think) you need a space port in any system to get any resources *out.* I suspoect one can "store" extra resources in system with out a space port... not sure.


The trait 'Natural Merchants' lets you do without space ports, yes.
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  #6  
Old July 2nd, 2001, 05:19 AM

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Default Re: Intelligence

quote:
Originally posted by JenMax:
I suspoect one can "store" extra resources in system with out a space port... not sure.


I know for a FACT that you could in v1.35 because I did it all the time on systems whose resources I did not want to have in my empire score. Basically my trick was to scrap selected spaceports as I approached MEE so that the worlds not yet full of facilities could continue building. Then when ready to go MEE I would rebuild the spaceports for a huge jump in score and resources to cover my newly built fleet expenses. The storage facilities do not care whether there is a spaceport or not. A bug/feature which may someday be removed to counter the game exploit I just described.
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  #7  
Old July 2nd, 2001, 06:14 AM
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Default Re: Intelligence

LCC: I dont see why it should be removed... I think it should stay, its only logical to me.
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