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  #1  
Old January 24th, 2005, 09:12 AM
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David E. Gervais David E. Gervais is offline
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Default Re: ship colour help

Ask me about textures? I guess you can, but I mainly work in Bryce for rendering and it has it's limitations. For proper textures you'll need to make a UV Map of your model and even I'm afread of UV Maping. (Basically because I don't have any good tools for that.)

I think it would be much easier if you recreated your model and made the 'gun' parts a separate piece then adding a 'texture' would be a cinch.

Cheers! [img]/threads/images/graemlins/Smile.gif[/img]
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Old January 24th, 2005, 11:42 AM
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Default Re: ship colour help

I can help with making a UVW map of this model. It is a matter of 5 minutes work for me.
I cans end you the maps to you for colouring and then I can put them on for you.
Because of my extremely limited time I can't do many models for you.
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Old January 24th, 2005, 01:18 PM
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Default Re: ship colour help

Timestone you will have to teach me how to do this when you have time.
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Old January 24th, 2005, 02:28 PM
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Default Re: ship colour help

AT:
Haha... I do it with max 7. If you have a working version of it, just follow the tutorials and you're on the right path. There are some minor differences with the way I do it though. I use a nice plugin which can make the UVW maps much more detailed.
Nothing to it, the difficult part is how you fill in the part you made the map of.
I'll send you a small piece of text explaining my every move.
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Old January 24th, 2005, 03:47 PM
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Default Re: ship colour help

Okay AT, I've send you a mail with some directions. Like I said in the mail there many, many more things I would like to share with you, but try this first and mail me when you have problems. I'm curious how far you make it and which problem emerges first. Hehe...

Don't be mad at me if this sounds a bit mean, I'm just curious...
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